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chexit
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airdef
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4d4e1682f5be3fbeb6fd4bb8a2c7e97fb36f4411
Commit Graph
3 Commits
Author
SHA1
Message
Date
chexit
6f3fc644bc
Terrain-aware flight: drones look 8 s ahead and climb in time, the planner prices terrain, SAMs hold fire at targets masked by terrain (long-range ones loft over ridges), interceptors keep clear of the land or self-destruct in the air
...
build / mod (push)
Successful in 3m24s
Details
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-29 23:39:44 +03:00
chexit
8065f2225c
Sunsets, volumetric clouds and fog in HD (fork patch 23,
#53
); missiles and drones collide with the world through new world queries (patch 24, API level 12;
#42
,
#43
); a direct hit destroys a system, strikes scatter by kind with a small miss chance (
#49
,
#59
)
...
build / mod (push)
Successful in 3m24s
Details
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-29 21:44:59 +03:00
chexit
ed2db8523b
Shaders, profiling and the rest of the issues: GTAO and HD GPU pass timing in the fork (patch 15;
#9
), explosion effects culled early per pixel (
#11
), a native sim runner with scenario tests run in CI (
#8
), named scenarios (
#17
), /airdef why and failure counters in raid reports (
#18
), IRIS-T and AMRAAM models and launch sounds by kind (
#28
)
...
build / mod (push)
Successful in 3m24s
Details
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-29 16:43:48 +03:00