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f16bc2387f262341b48740e641ce3febef78fca1
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3 Commits
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SHA1
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Date
chexit
0f5c4136f3
Replays: smoke rebuilt from the recording, recorded objects and searchlights, film cut in true order, export sessions guarded, gun camera above water; export keeps its last frames; hd_bench no longer excuses strong flicker (#76-#84, fork patch 35)
...
build / mod (push)
Successful in 3m49s
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Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-30 15:19:32 +03:00
chexit
3ced60e84f
hd_bench: time and weather frozen per shot, several stills per shot, moving pixels (water, clouds, leaves) kept out of the baseline score, warm-up, engine hash in the report (
#71
)
...
build / mod (push)
Successful in 3m18s
Details
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-30 02:54:01 +03:00
chexit
d0b9498aaf
tools/hd_bench.py: a graphics test range — fixed shots in Polygon and Hills, before/after diffs against a baseline, still-frame flicker, GPU time and per-pass budget, a Markdown report (
#44
)
...
build / mod (push)
Successful in 3m27s
Details
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-29 22:32:53 +03:00