Commit Graph

6 Commits

Author SHA1 Message Date
chexit cfae0c1253 Refine cruise silhouette and document model comparisons
build / mod (push) Failing after 19s
Co-Authored-By: Codex <noreply@openai.com>
2026-11-04 16:09:14 +03:00
chexit 53669887dd Refine Lancet silhouette with swept X wings
Co-Authored-By: Codex <noreply@openai.com>
2026-11-04 16:09:14 +03:00
chexit 966b52f9fc feat: add shared radar batteries and animated cold launch
build / mod (push) Failing after 18s
Separate search and engagement roles, support launcher-only SAMs, animate individual tube lids and delay ground strike spending until ejection. Preserve battery configuration and launch poses in saves and replay.

Co-authored-by: Codex <codex@openai.com>
2026-11-02 23:40:40 +03:00
chexit e84a5e9fa7 Refine ground vehicle silhouettes and publish in-game model checks (#115)
Preserve launcher grids and authored materials; fix the Buk radar intersection and regenerate geometry bounds. Register the separate RM48U game visual for the upcoming carrier path.

Co-Authored-By: Codex <noreply@openai.com>
2026-11-02 22:22:54 +03:00
chexit 5620347ffe Add three art pilots and derive chassis envelopes from final models (#115 #114)
Keep authored JSON separate from generated output. Export rotated model bounds for SDK-free navigation and check grazing voxel corners. Include unretouched in-game before/after captures and explicit art/performance limits; pilots are an intermediate pass, not completion of the full asset set.

Co-Authored-By: Codex <noreply@openai.com>
2026-11-02 21:33:59 +03:00
chexit 657d8f16c6 Separate authored assets and install generated output transactionally (#92)
Co-Authored-By: Codex <noreply@openai.com>
2026-11-02 01:19:51 +03:00