e64c80243d
On macOS the Horizon client renders offscreen (--offscreen) with audio off, from the logged-in session; Linux keeps vscreen and the null ALSA device. The vanilla side was already a headless dedicated server. --bin-dir is resolved, since the client runs from the run folder. parity.py no longer skips save_roundtrip off Linux; it stays local-only (no rendering over SSH). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
32 lines
905 B
JSON
32 lines
905 B
JSON
{
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"default": [],
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"hosts": {
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"macmini": {
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"ssh": "macmini",
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"root": "code/horizon-parity",
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"shell": "zsh -lc",
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"setup": "source ~/.cargo/env && export JAVA_HOME=$(/usr/libexec/java_home -v 25) && export PATH=$JAVA_HOME/bin:$PATH",
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"python": "/opt/homebrew/bin/python3.13",
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"rsync": "/opt/homebrew/bin/rsync",
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"jobs": 14,
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"exclude": {}
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},
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"thinkpad": {
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"ssh": "thinkpad",
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"root": "code/horizon-parity",
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"shell": "sh -c",
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"jobs": 2,
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"nice": 19,
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"environment": {
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"PARITY_BUILD_JOBS": "2"
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},
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"note": "hosts the Claude account pool: two harnesses at most, at the lowest priority",
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"setup": "export PKG_CONFIG_PATH=$HOME/code/horizon-parity/alsa-dev/lib/pkgconfig"
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}
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},
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"local_only": {
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"save_roundtrip": "runs the game on a virtual screen (vscreen) with a null ALSA device, or offscreen in the logged-in macOS session"
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},
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"linux_only": {}
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}
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