Commit Graph

10 Commits

Author SHA1 Message Date
Ludovic Marie cb19660fbe Build Horizon Rust parity foundations and differential validation
Add version-bound core, world data, geometry, generation and feature implementations with native client/server comparison tools and scoped evidence reports. Apply Horizon project branding.

Workspace tests, Clippy and 147 Python tests passed. Full 51-family survival and expanded provider comparisons are still running; complete gameplay parity and a playable Rust client remain unfinished. Private game artifacts and the isolated simple-block placement work are excluded.
2026-10-06 11:24:51 +02:00
Ludovic Marie ed416c91cf Retain shader failures and private graphics timeout stages 2026-10-04 13:45:29 +02:00
Ludovic Marie 99d6aae5e0 Verify actual cinematic shader activation in private world probes 2026-10-04 13:09:45 +02:00
Ludovic Marie a1d8c1b824 Wait for loading overlays before graphics readback readiness 2026-10-04 12:13:40 +02:00
Ludovic Marie 213498c77e Separate failed readback assertions from independently logged Vulkan errors 2026-10-04 12:07:25 +02:00
Ludovic Marie a77476b54e Locate failed Mac Vulkan probes without exposing private logs 2026-10-04 11:59:57 +02:00
Ludovic Marie a5000edf11 Check recommended Mac profiles in demo worlds and retain separate Vulkan research 2026-10-04 11:26:47 +02:00
Ludovic Marie 3858ab38b5 Isolate vanilla and core Vulkan startup failures on macOS 2026-10-04 11:08:07 +02:00
Ludovic Marie ad00f1c30c Trace backend initialization categories in private graphics probes 2026-10-04 10:53:51 +02:00
Ludovic Marie d175741de3 Verify native macOS client startup and framebuffer readback 2026-10-04 10:34:50 +02:00