Commit Graph

14 Commits

Author SHA1 Message Date
Ludovic Marie a6966ab450 Mesh resident block models with native culling and UV-aware merging 2026-10-06 22:30:16 +02:00
Ludovic Marie f5ba959cdc Match native neighboring block-face visibility and suppression 2026-10-06 22:10:44 +02:00
Ludovic Marie 1a88d6c300 Render registry-bound variants and multipart block models 2026-10-06 21:59:03 +02:00
Ludovic Marie 90a76bc0aa Match vanilla blockstate transforms and UV-locked baking 2026-10-06 21:49:27 +02:00
Ludovic Marie f286aa24e1 Match weighted model choice and multipart random consumption 2026-10-06 21:31:55 +02:00
Ludovic Marie 1d0b537a0a Bind vanilla blockstate selectors and multipart model parts 2026-10-06 21:26:47 +02:00
Ludovic Marie 54a2b552ee Decode vanilla blockstate variants and multipart conditions 2026-10-06 21:16:15 +02:00
Ludovic Marie b3a508dba8 Match native numeric scanner rejection in model resources 2026-10-06 21:09:56 +02:00
Ludovic Marie 81ea783e35 Match vanilla sprite animation metadata and tick selection 2026-10-06 21:05:55 +02:00
Ludovic Marie 6a4add0c67 Render baked vanilla models and animated cutout sprites natively 2026-10-06 20:47:09 +02:00
Ludovic Marie 8c7d8f6416 Bake vanilla cuboid geometry with native float-bit validation 2026-10-06 20:30:09 +02:00
Ludovic Marie f0a03aea52 Resolve vanilla model inheritance and texture aliases 2026-10-06 20:17:53 +02:00
Ludovic Marie 9dbd93192f Decode pinned cuboid models and verify native client semantics 2026-10-06 20:10:30 +02:00
Ludovic Marie e8b66b83fc Add native Horizon development client with textured chunk rendering 2026-10-06 19:17:08 +02:00