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chexit/horizon-airdef
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2,172 Commits 3 Branches 0 Tags
c32c00aeb2fbd37eb4a28254aa3761a8bfd79b8e
Commit Graph

8 Commits

Author SHA1 Message Date
Ludovic Marie c82f0ee8be Apply native-validated landing damage to resident player health 2026-10-07 16:56:23 +02:00
Ludovic Marie 5eb1d61e3a Bind native landing and fall callbacks to the resident player scene 2026-10-07 16:20:23 +02:00
Ludovic Marie 405e174e64 Bind stored player motion to resident chunks and live attributes 2026-10-07 15:15:57 +02:00
Ludovic Marie c109f91cc5 Connect resident client chunks to native-validated world collisions 2026-10-07 14:42:44 +02:00
Ludovic Marie a6966ab450 Mesh resident block models with native culling and UV-aware merging 2026-10-06 22:30:16 +02:00
Ludovic Marie 1a88d6c300 Render registry-bound variants and multipart block models 2026-10-06 21:59:03 +02:00
Ludovic Marie 6a4add0c67 Render baked vanilla models and animated cutout sprites natively 2026-10-06 20:47:09 +02:00
Ludovic Marie e8b66b83fc Add native Horizon development client with textured chunk rendering 2026-10-06 19:17:08 +02:00
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