Match world ray clipping and fall distance reset selection
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|
||||
"crates/horizon-world/src/worldgen/biome.rs": "3fe316b875aa32683759c337dc71f624910faf0812a2d6d83b8098d6d0bac7a0",
|
||||
"crates/horizon-world/src/worldgen/biome_chunk.rs": "8fdfe6ebe3ffeca97611fd5991a5bc6b2783ea1c62f4d8ef3b2dd53c04a5dc1d",
|
||||
"crates/horizon-world/src/worldgen/biome_predicate.rs": "bfc581bc40077cc74ffda43e990a55fe997adc04c7130f98e039c3305ca79aac",
|
||||
"crates/horizon-world/src/worldgen/biome_source/codec.rs": "2b9e4f5d679eb444cb73174f511e3b9f32e9eb138248ab12cffc6cfd76adf3a8",
|
||||
"crates/horizon-world/src/worldgen/biome_source/runtime.rs": "f0b02c1521178e4d0377c6ca62694604b6a773f1f234f070ff0cde4685911d45",
|
||||
"crates/horizon-world/src/worldgen/biome_source.rs": "e181e1736f3e0b75f7091a24c88de3fd116e01b98424d02382aea7a503d1eb54",
|
||||
"crates/horizon-world/src/worldgen/biome_temperature.rs": "cde4bbab5e260c4065b113376c423b8511ade93c5aa5fd976e245ee8a58b5ad1",
|
||||
"crates/horizon-world/src/worldgen/biome_weather.rs": "96b1f9494559ed31d06257b83d604d00cc069ccc8c7b68094117e034b4a71bd7",
|
||||
"crates/horizon-world/src/worldgen/block_blob.rs": "c608c57b3d77279646ecb89e50677dd8e452b0422ffd357ba755536c5589eb89",
|
||||
"crates/horizon-world/src/worldgen/block_column.rs": "f72c21a9066ee0aa68c2fb79fba436d05afb14c6ef5a2cb012f1ed35fc17cd22",
|
||||
"crates/horizon-world/src/worldgen/block_feature.rs": "36b4e46ee7f7f73bcb94d8bce8d99013e4b16234c9a03542eeb3186e88dd1c21",
|
||||
"crates/horizon-world/src/worldgen/block_pile.rs": "623e369b77e0526ed2756485a6c0bb09683cd28ad8876dea907360ca6665b39d",
|
||||
"crates/horizon-world/src/worldgen/block_predicate.rs": "074c692367e3f2191a1bb28d87b23402430a843c246bd30a4ea838ee3500280e",
|
||||
"crates/horizon-world/src/worldgen/blue_ice.rs": "eedd77bdaff808330b864166d303378096daa5c7d235e925770b171c05109247",
|
||||
"crates/horizon-world/src/worldgen/bonus_chest.rs": "05d0f63fbc7412f13ba1fa37a7238114b8f70bfff318beb2dece590482d49cc0",
|
||||
"crates/horizon-world/src/worldgen/bulk_section.rs": "eecf61532d7793f853884c5a18a7f436a59835c7b13d3ec9075804511553c9ba",
|
||||
"crates/horizon-world/src/worldgen/carver/canyon.rs": "509c4d5a9d689849e98e894ab14a9fbf82d10707d38e9cc688ded3c4778df3e2",
|
||||
"crates/horizon-world/src/worldgen/carver/generation.rs": "a4498d0d1457536de3922a08e9c40ccce8d2ef9cc263801c15a412327513c098",
|
||||
"crates/horizon-world/src/worldgen/carver.rs": "46b251e28225fe1250de38f49dec5dacda4e2c4ba1e556e21e6d1e14e2651fc3",
|
||||
"crates/horizon-world/src/worldgen/carving.rs": "4e77d4e5c4a0ca55ca3563b9bdf6f379342e0bdf9d019d60f7bc57ce4afb5fbd",
|
||||
"crates/horizon-world/src/worldgen/chorus_plant.rs": "29224c164ede919e280a65a68f155c873e2c8fd0aa7d7e244d8fa9e468760250",
|
||||
"crates/horizon-world/src/worldgen/climate/codec.rs": "d567adeb5d837816fca69102db51d790f71aec1b51c09298230d24612e400a14",
|
||||
"crates/horizon-world/src/worldgen/climate/index.rs": "c5ce61679a5f0e0f2f0af2a373424effa124d0cce8250609eff38b7034650756",
|
||||
"crates/horizon-world/src/worldgen/climate.rs": "1b9ad44407f40aee4c1cd5357a5c9c443c1b105728f01cf5c644072f99f8357e",
|
||||
"crates/horizon-world/src/worldgen/decoration.rs": "75a79b20b21e133816e729f16e758be6165d0db18a64bfbd5fd3618325a2adf3",
|
||||
"crates/horizon-world/src/worldgen/delta.rs": "c2bf49ddf3231d28c109e68871429bc13d76a7bebe14eb33e84aa856bdd66145",
|
||||
"crates/horizon-world/src/worldgen/density.rs": "65a98c156a290a6b374ef670d28cd5dfbe0aa93171824d1bbd96422536273f84",
|
||||
"crates/horizon-world/src/worldgen/disk.rs": "6f8f9e059755af44c9bfa1b91eba54a7d13fad811dce31717c5502d7f6df33d7",
|
||||
"crates/horizon-world/src/worldgen/end_gateway.rs": "f53fde77d6a36a525cd15d890003b2c129d0689a4cbfa2cf443a0c2e3acae040",
|
||||
"crates/horizon-world/src/worldgen/end_podium.rs": "8f6d0d6d60ff0fde63de5781e867239db321f82cf12639f0537d410a3731ee1d",
|
||||
"crates/horizon-world/src/worldgen/feature.rs": "40500af71ee6628dfb27518262d99f08d0383ae6c7b9397452feef0c213eadd9",
|
||||
"crates/horizon-world/src/worldgen/feature_catalog.rs": "efc7b17b227e71622ef34108be9abd010f5675b68ea0409fcab82581d9aab88a",
|
||||
"crates/horizon-world/src/worldgen/feature_graph.rs": "da132fca9fdafb0d89a917d5f4b68c60b70fb33cadf948a107da0e35d83dcd91",
|
||||
"crates/horizon-world/src/worldgen/feature_region.rs": "df0ff142a461cafa9a3b42b949ad3376887f2be8d4ea5cc794a3ed2e977bb499",
|
||||
"crates/horizon-world/src/worldgen/feature_sort.rs": "3488a093dfe1321aaa29d8a30cfb115d8e666a81bf195514e87b170de626835c",
|
||||
"crates/horizon-world/src/worldgen/fluid_predicate.rs": "64197c9e63bebf1ce04bc280bfe980bb6c1b9aa887ca5cded904aeb0d9ae6c46",
|
||||
"crates/horizon-world/src/worldgen/height_provider.rs": "368d4dc119854742a045c4a717679c921456da681fc5f71aa9b37102d6f33b47",
|
||||
"crates/horizon-world/src/worldgen/material_condition/codec.rs": "09b909bc384472f76d163c8069ec6b507c7d5c6a028a36d5e0e3df20deff7b3b",
|
||||
"crates/horizon-world/src/worldgen/material_condition/density.rs": "df9d0761e978e5010663ae8b44f2d6c1ecb4907331e333bdb6a2b487c1e107de",
|
||||
"crates/horizon-world/src/worldgen/material_condition/library.rs": "a55534c5da97575a819af5a7dc0dbec9069993fa8b2619c6c9d5576946e683fa",
|
||||
"crates/horizon-world/src/worldgen/material_condition/noise.rs": "ffb59cc6be2275d7a5621bf7d768527e74a8326ed7ad78618746711540921675",
|
||||
"crates/horizon-world/src/worldgen/material_condition/rule.rs": "fed643352efbcb1f68f29b6241896617db889fc7c577a6247564e01922fec1fe",
|
||||
"crates/horizon-world/src/worldgen/material_condition.rs": "d638dcb8cbcb5da20b3cb29602b0ae6a86c4fdf9d8c0fb725de8ec5fc108717e",
|
||||
"crates/horizon-world/src/worldgen/material_extensions.rs": "ab806eb679d5116e1aebb64fca70e1499ae71f83c9507a8cb4c3201c2b1bf037",
|
||||
"crates/horizon-world/src/worldgen/material_stage.rs": "698cbc786eff13c246e2bc2ea062401918cd4265899fbc3d53abc87e45a8e7a1",
|
||||
"crates/horizon-world/src/worldgen/material_surface.rs": "5d37b90099df3d6da0845dab164e71469fb287019c2ee74bc6714f3b9d6d6d5b",
|
||||
"crates/horizon-world/src/worldgen/ore_feature.rs": "83b89fd3be691c5412c0215b6abefdcaa44119a05aa41217e061970eb7e12ebd",
|
||||
"crates/horizon-world/src/worldgen/placement/chain.rs": "9218399b4d3757f7bbc550d7729a7201f32a1c83a7030865e0c12aab8a80d116",
|
||||
"crates/horizon-world/src/worldgen/placement/context.rs": "a278304795136677ad4b4933ea50c972b9729a1c671c03fa309c193e224b1fd6",
|
||||
"crates/horizon-world/src/worldgen/placement/layer.rs": "a0f5ca776f33f9d4f72b8fdcd163426152e5e43cb4a7572fc1d4fc57bf965de1",
|
||||
"crates/horizon-world/src/worldgen/placement.rs": "b0397e5818fae84358546193a95f84bcb0b5bffafce909e6fcb3386179ee8023",
|
||||
"crates/horizon-world/src/worldgen/replace_blobs.rs": "bf3377d86d2570cd15288ba69dde64a2cf67c5bcbb9a31d0c23421964af74afa",
|
||||
"crates/horizon-world/src/worldgen/router.rs": "2cee7cf15a0d2ada12be6b39d83e78177fd3033922e4f4cce87a64073cec2847",
|
||||
"crates/horizon-world/src/worldgen/rule_test.rs": "d1662ec492489ebaa4b87e20f9a8c809dcf3a223a151211bd65ec241a63692fc",
|
||||
"crates/horizon-world/src/worldgen/settings.rs": "a8fe87752e1982ef11cb67f8d80d8e3428b2c27db178044cb425ba803e689e59",
|
||||
"crates/horizon-world/src/worldgen/simple_block.rs": "9ba1a88d5db4925f8c37366557887f776c805f9a6444781615b5dbaff52e92a4",
|
||||
"crates/horizon-world/src/worldgen/snow_freeze.rs": "9040be3d5c7f8f0fd812d2df45e154bf8a9eeef038530b83fa4159d246eac35f",
|
||||
"crates/horizon-world/src/worldgen/speleothem.rs": "c71651c1c97818a8a85863e14414d6139ea3bdeb897fa422043bcc1499d99aae",
|
||||
"crates/horizon-world/src/worldgen/spike.rs": "eacf0d9d3d2bc3d4bcf62bc87555f90031138236a5bfef0eb5270204f7c2a4fc",
|
||||
"crates/horizon-world/src/worldgen/spring.rs": "830849e9b89fcdf09e9b06fbefdcdebe3c8c3f82804f60b8bd5de04ba303cb62",
|
||||
"crates/horizon-world/src/worldgen/state_provider/catalog.rs": "c8687e15a4887a9200c8d365857d801efaa8f90e669eee3e600a1db4905119eb",
|
||||
"crates/horizon-world/src/worldgen/state_provider/noise.rs": "7ee369c2a032e5620cb9bdf9ee7adad1f70870fb0a27efb7b7c514d92f83491f",
|
||||
"crates/horizon-world/src/worldgen/state_provider/properties.rs": "9909139aaca1dc4f743957257fadaa9d423d21fa401fa9abc050505f79365139",
|
||||
"crates/horizon-world/src/worldgen/state_provider.rs": "be29ada818826a90afe01ab60916360fdfc4cbde5af15c9359cd56b1f1f7b156",
|
||||
"crates/horizon-world/src/worldgen/tags.rs": "d35ded93fe6e95ea045cadcf4925e656dc34ef832b742179b9ad0cc49f902f31",
|
||||
"crates/horizon-world/src/worldgen/terrain.rs": "fd1f2e0afc15daf66f484ea40a1f2b7013650bda0941b23c64c81ee9f79cb673",
|
||||
"crates/horizon-world/src/worldgen/underwater_magma.rs": "7317e40af5ee5a9780f90ce358fa5d3e7f5b3d513b731df6ff97754d9c2a0154",
|
||||
"crates/horizon-world/src/worldgen/value_provider.rs": "3358b563db8cb0bc8a9cfbbe2b8b3e70941cd2d37a0b519fbb6545f8d0dcbb69",
|
||||
"crates/horizon-world/src/worldgen/vines.rs": "ee9b79b65012bd86a838241d2ef708680f7fe8eafc8aa656dae9cf2abf3c6418",
|
||||
"crates/horizon-world/src/worldgen/weighted.rs": "839840aae25302933bbd97a81a2336330e2d03a0ad1684e1e16ac769ed408e6b",
|
||||
"crates/horizon-world/src/worldgen/write_zone.rs": "8e17a179764d3f68c05882aef35f6810c28a0000f9a83e58bd6030660b76e64e",
|
||||
"crates/horizon-world/src/worldgen.rs": "e8e9f099ee1fcec8eedce31805d676d3f89c18e84f494a147ffcbfee23d3d54f",
|
||||
"crates/horizon-world/examples/world_ray_fixture.rs": "3e4d9cd496b3df69130dd124116b2778a14c19837d515489c103e3c779a8e8c7"
|
||||
},
|
||||
"fixtures_sha256": {
|
||||
".local/rust-world-ray-parity/inputs.txt": "3f67bb952a1528123cf2858e23590d68bddd8350f636f4fea2b515fe65d7a5c6"
|
||||
},
|
||||
"rust_output_sha256": "e45310cc0ecebb8330a86e6798735b4360cdde0100db9b283d619c5280c8694a",
|
||||
"references": [
|
||||
{
|
||||
"side": "client",
|
||||
"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
|
||||
"output_sha256": "e45310cc0ecebb8330a86e6798735b4360cdde0100db9b283d619c5280c8694a",
|
||||
"matched_output_lines": 248725
|
||||
},
|
||||
{
|
||||
"side": "server",
|
||||
"jar_sha256": "a362163eec5d1612d520772bc16e5b39c09e3b234fdc045f56bf544284ee8ae6",
|
||||
"output_sha256": "e45310cc0ecebb8330a86e6798735b4360cdde0100db9b283d619c5280c8694a",
|
||||
"matched_output_lines": 248725
|
||||
}
|
||||
],
|
||||
"scope": "Actual BlockGetter.clip, clipWithInteractionOverride and native ClipContext block/fluid selection. Covers collision/outline/visual/fall-reset modes, none/source/any/water fluid modes, nearest-hit ties, face-only interaction overrides, inside hits, misses, zero/signed-zero/tiny rays, ordered block/fluid reads and provider failures. Fall-reset tests include block tag, entity type identity, end gateways/portals and server nether-portal delay with lazy rule queries. Shapes and state predicates are controlled providers; registered outline/visual/interaction shapes, live world binding and gameplay integration remain separate work. Nonfinite rays and exhausted visit budgets return explicit Rust errors rather than fabricated misses."
|
||||
}
|
||||
@@ -0,0 +1,201 @@
|
||||
use horizon_core::{
|
||||
geometry::{Aabb, ShapeOp, Vec3, VoxelShape},
|
||||
position::BlockPos,
|
||||
};
|
||||
use horizon_world::{entity_obstruction::EntityIdentity, world_ray::*};
|
||||
use serde_json::Value;
|
||||
use std::{
|
||||
fs,
|
||||
io::{self, Write},
|
||||
path::Path,
|
||||
};
|
||||
fn number(v: &Value) -> f64 {
|
||||
f64::from_bits(u64::from_str_radix(v.as_str().unwrap(), 16).unwrap())
|
||||
}
|
||||
fn vector(v: &Value) -> Vec3 {
|
||||
Vec3::new(number(&v[0]), number(&v[1]), number(&v[2]))
|
||||
}
|
||||
fn bits(v: f64) -> u64 {
|
||||
if v.is_nan() {
|
||||
0x7ff8000000000000
|
||||
} else {
|
||||
v.to_bits()
|
||||
}
|
||||
}
|
||||
fn pos(p: BlockPos) -> String {
|
||||
format!("{} {} {}", p.x, p.y, p.z)
|
||||
}
|
||||
fn shape(v: &Value) -> Result<VoxelShape, Box<dyn std::error::Error>> {
|
||||
let mut result = VoxelShape::empty();
|
||||
for b in v.as_array().unwrap() {
|
||||
result = result.join(
|
||||
&VoxelShape::from_box(Aabb::new(
|
||||
Vec3::new(number(&b[0]), number(&b[1]), number(&b[2])),
|
||||
Vec3::new(number(&b[3]), number(&b[4]), number(&b[5])),
|
||||
))?,
|
||||
ShapeOp::OR,
|
||||
)?;
|
||||
}
|
||||
Ok(result)
|
||||
}
|
||||
struct World<'a> {
|
||||
f: &'a Value,
|
||||
out: &'a mut dyn Write,
|
||||
calls: i64,
|
||||
shapes: Vec<[VoxelShape; 5]>,
|
||||
}
|
||||
impl World<'_> {
|
||||
fn flag(&self, n: &str) -> bool {
|
||||
self.f[n].as_bool().unwrap()
|
||||
}
|
||||
fn query(&mut self, s: String) -> io::Result<()> {
|
||||
writeln!(self.out, "{s}")?;
|
||||
let call = self.calls;
|
||||
self.calls += 1;
|
||||
if call == self.f["fail"].as_i64().unwrap() {
|
||||
Err(io::Error::other("injected ray failure"))
|
||||
} else {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
fn index(&self, p: BlockPos) -> usize {
|
||||
self.f["cells"][pos(p)].as_u64().unwrap_or(0) as usize
|
||||
}
|
||||
fn predicate(&mut self, n: &str, key: &str, s: usize) -> io::Result<bool> {
|
||||
self.query(format!("{n} {s}"))?;
|
||||
Ok(self.f["states"][s][key].as_bool().unwrap())
|
||||
}
|
||||
}
|
||||
impl FallResetWorld for World<'_> {
|
||||
type Error = io::Error;
|
||||
type Block = usize;
|
||||
fn fall_reset_tag(&mut self, s: usize) -> io::Result<bool> {
|
||||
self.predicate("reset-tag", "reset", s)
|
||||
}
|
||||
fn entity_is_player(&mut self, _: EntityIdentity) -> io::Result<bool> {
|
||||
self.query("player".into())?;
|
||||
Ok(self.flag("player"))
|
||||
}
|
||||
fn is_portal(&mut self, s: usize, p: ResetPortal) -> io::Result<bool> {
|
||||
let n = match p {
|
||||
ResetPortal::EndGateway => "gateway",
|
||||
ResetPortal::EndPortal => "end",
|
||||
ResetPortal::NetherPortal => "nether",
|
||||
};
|
||||
self.predicate(n, n, s)
|
||||
}
|
||||
fn is_server_level(&self) -> bool {
|
||||
self.flag("server")
|
||||
}
|
||||
fn players_nether_portal_delay(&mut self) -> io::Result<i32> {
|
||||
self.query("rules".into())?;
|
||||
self.query("portal-delay".into())?;
|
||||
Ok(self.f["delay"].as_i64().unwrap() as i32)
|
||||
}
|
||||
}
|
||||
impl RayWorld for World<'_> {
|
||||
type Error = io::Error;
|
||||
type Block = usize;
|
||||
type Fluid = usize;
|
||||
fn block_state(&mut self, p: BlockPos) -> io::Result<usize> {
|
||||
self.query(format!("block {}", pos(p)))?;
|
||||
Ok(self.index(p))
|
||||
}
|
||||
fn fluid_state(&mut self, p: BlockPos) -> io::Result<usize> {
|
||||
self.query(format!("fluid {}", pos(p)))?;
|
||||
Ok(self.index(p))
|
||||
}
|
||||
fn block_shape(&mut self, s: usize, p: BlockPos, m: RayBlockMode) -> io::Result<VoxelShape> {
|
||||
if m == RayBlockMode::FallDamageResetting {
|
||||
let entity = self.flag("entity").then_some(EntityIdentity(0));
|
||||
return fall_reset_shape(self, s, entity);
|
||||
}
|
||||
let (n, i) = match m {
|
||||
RayBlockMode::Collider => ("collider", 0),
|
||||
RayBlockMode::Outline => ("outline", 1),
|
||||
RayBlockMode::Visual => ("visual", 2),
|
||||
RayBlockMode::FallDamageResetting => unreachable!(),
|
||||
};
|
||||
self.query(format!("{n} {s} {}", pos(p)))?;
|
||||
Ok(self.shapes[s][i].clone())
|
||||
}
|
||||
fn interaction_shape(&mut self, s: usize, p: BlockPos) -> io::Result<VoxelShape> {
|
||||
self.query(format!("interaction {s} {}", pos(p)))?;
|
||||
Ok(self.shapes[s][3].clone())
|
||||
}
|
||||
fn fluid_is_source(&mut self, s: usize) -> io::Result<bool> {
|
||||
self.predicate("source", "source", s)
|
||||
}
|
||||
fn fluid_is_empty(&mut self, s: usize) -> io::Result<bool> {
|
||||
self.predicate("empty", "empty", s)
|
||||
}
|
||||
fn fluid_is_water(&mut self, s: usize) -> io::Result<bool> {
|
||||
self.predicate("water", "water", s)
|
||||
}
|
||||
fn fluid_shape(&mut self, s: usize, p: BlockPos) -> io::Result<VoxelShape> {
|
||||
self.query(format!("fluid-shape {s} {}", pos(p)))?;
|
||||
Ok(self.shapes[s][4].clone())
|
||||
}
|
||||
}
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let arg = std::env::args().nth(1).expect("private fixture directory");
|
||||
let dir = Path::new(&arg);
|
||||
let mut out = io::BufWriter::new(fs::File::create(dir.join("rust.txt"))?);
|
||||
for line in fs::read_to_string(dir.join("inputs.txt"))?.lines() {
|
||||
let f: Value = serde_json::from_str(line)?;
|
||||
let mut shapes = Vec::new();
|
||||
for s in f["states"].as_array().unwrap() {
|
||||
shapes.push([
|
||||
shape(&s["collider"])?,
|
||||
shape(&s["outline"])?,
|
||||
shape(&s["visual"])?,
|
||||
shape(&s["interaction"])?,
|
||||
shape(&s["fluid_shape"])?,
|
||||
]);
|
||||
}
|
||||
let mut w = World {
|
||||
f: &f,
|
||||
out: &mut out,
|
||||
calls: 0,
|
||||
shapes,
|
||||
};
|
||||
let block_mode = [
|
||||
RayBlockMode::Collider,
|
||||
RayBlockMode::Outline,
|
||||
RayBlockMode::Visual,
|
||||
RayBlockMode::FallDamageResetting,
|
||||
][f["block_mode"].as_u64().unwrap() as usize];
|
||||
let fluid_mode = [
|
||||
RayFluidMode::None,
|
||||
RayFluidMode::SourceOnly,
|
||||
RayFluidMode::Any,
|
||||
RayFluidMode::Water,
|
||||
][f["fluid_mode"].as_u64().unwrap() as usize];
|
||||
match clip_world(
|
||||
&mut w,
|
||||
vector(&f["from"]),
|
||||
vector(&f["to"]),
|
||||
block_mode,
|
||||
fluid_mode,
|
||||
10000,
|
||||
) {
|
||||
Ok(r) => {
|
||||
let h = r.hit;
|
||||
writeln!(
|
||||
w.out,
|
||||
"hit {} {:016x} {:016x} {:016x} {} {} {}",
|
||||
r.miss,
|
||||
bits(h.location.x),
|
||||
bits(h.location.y),
|
||||
bits(h.location.z),
|
||||
format!("{:?}", h.direction).to_lowercase(),
|
||||
pos(h.block),
|
||||
h.inside
|
||||
)?;
|
||||
}
|
||||
Err(_) => writeln!(w.out, "error")?,
|
||||
}
|
||||
writeln!(w.out, "queries {}", w.calls)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
@@ -42,6 +42,7 @@ pub mod retrogen;
|
||||
pub mod suffocation;
|
||||
pub mod tick_data;
|
||||
pub mod world_movement;
|
||||
pub mod world_ray;
|
||||
pub mod worldgen;
|
||||
|
||||
pub const DATA_VERSION: i32 = 5023;
|
||||
|
||||
@@ -0,0 +1,194 @@
|
||||
//! BlockGetter clipping: ordered block/fluid queries and interaction-face override.
|
||||
use crate::entity_obstruction::EntityIdentity;
|
||||
use horizon_core::{
|
||||
geometry::{BlockHit, Direction, TraversalError, Vec3, VoxelShape, traverse_blocks},
|
||||
position::BlockPos,
|
||||
};
|
||||
use std::fmt;
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum RayBlockMode {
|
||||
Collider,
|
||||
Outline,
|
||||
Visual,
|
||||
FallDamageResetting,
|
||||
}
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum RayFluidMode {
|
||||
None,
|
||||
SourceOnly,
|
||||
Any,
|
||||
Water,
|
||||
}
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub struct RayResult {
|
||||
pub hit: BlockHit,
|
||||
pub miss: bool,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum RayError<E> {
|
||||
Traversal(TraversalError),
|
||||
World(E),
|
||||
}
|
||||
impl<E: fmt::Display> fmt::Display for RayError<E> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Self::Traversal(e) => e.fmt(f),
|
||||
Self::World(e) => e.fmt(f),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<E: std::error::Error + 'static> std::error::Error for RayError<E> {}
|
||||
/// Block/shape providers retain the captured collision context for the query.
|
||||
/// State handles must remain valid when later provider calls change the world.
|
||||
pub trait RayWorld {
|
||||
type Error;
|
||||
type Block: Copy;
|
||||
type Fluid: Copy;
|
||||
fn block_state(&mut self, p: BlockPos) -> Result<Self::Block, Self::Error>;
|
||||
fn fluid_state(&mut self, p: BlockPos) -> Result<Self::Fluid, Self::Error>;
|
||||
fn block_shape(
|
||||
&mut self,
|
||||
state: Self::Block,
|
||||
p: BlockPos,
|
||||
mode: RayBlockMode,
|
||||
) -> Result<VoxelShape, Self::Error>;
|
||||
fn interaction_shape(
|
||||
&mut self,
|
||||
state: Self::Block,
|
||||
p: BlockPos,
|
||||
) -> Result<VoxelShape, Self::Error>;
|
||||
fn fluid_is_source(&mut self, state: Self::Fluid) -> Result<bool, Self::Error>;
|
||||
fn fluid_is_empty(&mut self, state: Self::Fluid) -> Result<bool, Self::Error>;
|
||||
fn fluid_is_water(&mut self, state: Self::Fluid) -> Result<bool, Self::Error>;
|
||||
fn fluid_shape(&mut self, state: Self::Fluid, p: BlockPos) -> Result<VoxelShape, Self::Error>;
|
||||
}
|
||||
pub fn clip_with_interaction<W: RayWorld>(
|
||||
world: &mut W,
|
||||
start: Vec3,
|
||||
end: Vec3,
|
||||
p: BlockPos,
|
||||
shape: &VoxelShape,
|
||||
state: W::Block,
|
||||
) -> Result<Option<BlockHit>, W::Error> {
|
||||
let mut hit = shape.clip(start, end, p);
|
||||
if let Some(hit) = &mut hit {
|
||||
if let Some(interaction) = world.interaction_shape(state, p)?.clip(start, end, p) {
|
||||
if interaction.location.subtract(start).length_squared()
|
||||
< hit.location.subtract(start).length_squared()
|
||||
{
|
||||
hit.direction = interaction.direction;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(hit)
|
||||
}
|
||||
fn pick_fluid<W: RayWorld>(
|
||||
world: &mut W,
|
||||
state: W::Fluid,
|
||||
mode: RayFluidMode,
|
||||
) -> Result<bool, W::Error> {
|
||||
match mode {
|
||||
RayFluidMode::None => Ok(false),
|
||||
RayFluidMode::SourceOnly => world.fluid_is_source(state),
|
||||
RayFluidMode::Any => Ok(!world.fluid_is_empty(state)?),
|
||||
RayFluidMode::Water => world.fluid_is_water(state),
|
||||
}
|
||||
}
|
||||
/// Finite rays only, with an explicit traversal budget. Budget/provider failures
|
||||
/// preserve preceding queries and return an error rather than a fabricated miss.
|
||||
pub fn clip_world<W: RayWorld>(
|
||||
world: &mut W,
|
||||
start: Vec3,
|
||||
end: Vec3,
|
||||
blocks: RayBlockMode,
|
||||
fluids: RayFluidMode,
|
||||
max_visits: usize,
|
||||
) -> Result<RayResult, RayError<W::Error>> {
|
||||
let result = traverse_blocks(start, end, max_visits, |p| {
|
||||
let mut query = || -> Result<Option<BlockHit>, W::Error> {
|
||||
let block = world.block_state(p)?;
|
||||
let fluid = world.fluid_state(p)?;
|
||||
let shape = world.block_shape(block, p, blocks)?;
|
||||
let solid = clip_with_interaction(world, start, end, p, &shape, block)?;
|
||||
let liquid = if pick_fluid(world, fluid, fluids)? {
|
||||
world.fluid_shape(fluid, p)?.clip(start, end, p)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let solid_distance = solid.map_or(f64::MAX, |h| start.distance_squared(h.location));
|
||||
let liquid_distance = liquid.map_or(f64::MAX, |h| start.distance_squared(h.location));
|
||||
Ok(if solid_distance <= liquid_distance {
|
||||
solid
|
||||
} else {
|
||||
liquid
|
||||
})
|
||||
};
|
||||
match query() {
|
||||
Ok(Some(hit)) => Some(Ok(hit)),
|
||||
Ok(None) => None,
|
||||
Err(e) => Some(Err(e)),
|
||||
}
|
||||
})
|
||||
.map_err(RayError::Traversal)?;
|
||||
match result {
|
||||
Some(hit) => Ok(RayResult {
|
||||
hit: hit.map_err(RayError::World)?,
|
||||
miss: false,
|
||||
}),
|
||||
None => Ok(RayResult {
|
||||
hit: BlockHit {
|
||||
location: end,
|
||||
direction: Direction::approximate_nearest(start.subtract(end)),
|
||||
block: BlockPos::new(
|
||||
end.x.floor() as i32,
|
||||
end.y.floor() as i32,
|
||||
end.z.floor() as i32,
|
||||
),
|
||||
inside: false,
|
||||
},
|
||||
miss: true,
|
||||
}),
|
||||
}
|
||||
}
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum ResetPortal {
|
||||
EndGateway,
|
||||
EndPortal,
|
||||
NetherPortal,
|
||||
}
|
||||
pub trait FallResetWorld {
|
||||
type Error;
|
||||
type Block: Copy;
|
||||
fn fall_reset_tag(&mut self, state: Self::Block) -> Result<bool, Self::Error>;
|
||||
fn entity_is_player(&mut self, entity: EntityIdentity) -> Result<bool, Self::Error>;
|
||||
fn is_portal(&mut self, state: Self::Block, portal: ResetPortal) -> Result<bool, Self::Error>;
|
||||
fn is_server_level(&self) -> bool;
|
||||
fn players_nether_portal_delay(&mut self) -> Result<i32, Self::Error>;
|
||||
}
|
||||
/// Supply an entity only when the native context is an EntityCollisionContext
|
||||
/// containing one. Player testing is entity type identity, not a class check.
|
||||
pub fn fall_reset_shape<W: FallResetWorld>(
|
||||
world: &mut W,
|
||||
state: W::Block,
|
||||
entity: Option<EntityIdentity>,
|
||||
) -> Result<VoxelShape, W::Error> {
|
||||
if world.fall_reset_tag(state)? {
|
||||
return Ok(VoxelShape::block());
|
||||
}
|
||||
if let Some(entity) = entity {
|
||||
if world.entity_is_player(entity)? {
|
||||
if world.is_portal(state, ResetPortal::EndGateway)?
|
||||
|| world.is_portal(state, ResetPortal::EndPortal)?
|
||||
{
|
||||
return Ok(VoxelShape::block());
|
||||
}
|
||||
if world.is_server_level()
|
||||
&& world.is_portal(state, ResetPortal::NetherPortal)?
|
||||
&& world.players_nether_portal_delay()? == 0
|
||||
{
|
||||
return Ok(VoxelShape::block());
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(VoxelShape::empty())
|
||||
}
|
||||
@@ -0,0 +1,101 @@
|
||||
use horizon_core::{
|
||||
geometry::{TraversalError, Vec3, VoxelShape},
|
||||
position::BlockPos,
|
||||
};
|
||||
use horizon_world::world_ray::{RayBlockMode, RayError, RayFluidMode, RayWorld, clip_world};
|
||||
#[derive(Default)]
|
||||
struct World {
|
||||
reads: usize,
|
||||
fail_fluid: bool,
|
||||
}
|
||||
impl RayWorld for World {
|
||||
type Error = &'static str;
|
||||
type Block = ();
|
||||
type Fluid = ();
|
||||
fn block_state(&mut self, _: BlockPos) -> Result<(), Self::Error> {
|
||||
self.reads += 1;
|
||||
Ok(())
|
||||
}
|
||||
fn fluid_state(&mut self, _: BlockPos) -> Result<(), Self::Error> {
|
||||
self.reads += 1;
|
||||
if self.fail_fluid {
|
||||
Err("fluid unavailable")
|
||||
} else {
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
fn block_shape(
|
||||
&mut self,
|
||||
_: (),
|
||||
_: BlockPos,
|
||||
_: RayBlockMode,
|
||||
) -> Result<VoxelShape, Self::Error> {
|
||||
Ok(VoxelShape::empty())
|
||||
}
|
||||
fn interaction_shape(&mut self, _: (), _: BlockPos) -> Result<VoxelShape, Self::Error> {
|
||||
panic!("empty block cannot have interaction hit")
|
||||
}
|
||||
fn fluid_is_source(&mut self, _: ()) -> Result<bool, Self::Error> {
|
||||
panic!("fluid mode is NONE")
|
||||
}
|
||||
fn fluid_is_empty(&mut self, _: ()) -> Result<bool, Self::Error> {
|
||||
panic!("fluid mode is NONE")
|
||||
}
|
||||
fn fluid_is_water(&mut self, _: ()) -> Result<bool, Self::Error> {
|
||||
panic!("fluid mode is NONE")
|
||||
}
|
||||
fn fluid_shape(&mut self, _: (), _: BlockPos) -> Result<VoxelShape, Self::Error> {
|
||||
panic!("fluid mode is NONE")
|
||||
}
|
||||
}
|
||||
#[test]
|
||||
fn visit_limit_retains_queries_and_does_not_report_miss() {
|
||||
let mut world = World::default();
|
||||
let result = clip_world(
|
||||
&mut world,
|
||||
Vec3::new(0.5, 0.5, 0.5),
|
||||
Vec3::new(3.5, 0.5, 0.5),
|
||||
RayBlockMode::Collider,
|
||||
RayFluidMode::None,
|
||||
1,
|
||||
);
|
||||
assert!(matches!(
|
||||
result,
|
||||
Err(RayError::Traversal(TraversalError::VisitLimit))
|
||||
));
|
||||
assert_eq!(world.reads, 2);
|
||||
}
|
||||
#[test]
|
||||
fn nonfinite_ray_fails_before_world_reads() {
|
||||
let mut world = World::default();
|
||||
let result = clip_world(
|
||||
&mut world,
|
||||
Vec3::ZERO,
|
||||
Vec3::new(f64::INFINITY, 0., 0.),
|
||||
RayBlockMode::Collider,
|
||||
RayFluidMode::None,
|
||||
10,
|
||||
);
|
||||
assert!(matches!(
|
||||
result,
|
||||
Err(RayError::Traversal(TraversalError::NonFinite))
|
||||
));
|
||||
assert_eq!(world.reads, 0);
|
||||
}
|
||||
#[test]
|
||||
fn provider_failure_is_distinct_from_traversal_failure() {
|
||||
let mut world = World {
|
||||
fail_fluid: true,
|
||||
..Default::default()
|
||||
};
|
||||
let result = clip_world(
|
||||
&mut world,
|
||||
Vec3::ZERO,
|
||||
Vec3::new(1., 0., 0.),
|
||||
RayBlockMode::Collider,
|
||||
RayFluidMode::None,
|
||||
10,
|
||||
);
|
||||
assert!(matches!(result, Err(RayError::World("fluid unavailable"))));
|
||||
assert_eq!(world.reads, 2);
|
||||
}
|
||||
@@ -755,3 +755,20 @@ mutations/removal and failures after partial writes. Targeted Clippy passes.
|
||||
This gate controls piston/edge decisions, ground support, ray hits and landing
|
||||
callbacks; step height is zero and non-passenger emission is tested separately.
|
||||
Binding all phases to a live entity/world and player travel remains pending.
|
||||
|
||||
|
||||
`world_ray` implements ordered block/fluid ray clipping, nearest-hit selection
|
||||
with block precedence on ties, and interaction-shape overrides that replace only
|
||||
the hit face. It also implements native fluid pick modes and fall-reset shape
|
||||
selection, including player type identity, end portals/gateways and server-side
|
||||
zero-delay Nether portals. Traversal limits and invalid geometry return errors.
|
||||
|
||||
`python3 tools/test_world_ray_parity.py` compares actual `BlockGetter.clip` and
|
||||
native `ClipContext` modes. The
|
||||
[world ray report](../benchmarks/rust-world-ray-2026-10-07/scoped-parity.json)
|
||||
records **248,725 matching lines per JAR**, including inside hits, ties, misses,
|
||||
interaction geometry, short/signed-zero rays, lazy predicates/rules and provider
|
||||
failures. Targeted Clippy passes. Separate limit tests distinguish a miss from
|
||||
nonfinite geometry, exhausted traversal budget and failed world reads. Shapes
|
||||
and state predicates are controlled; registered shape binding, actual fluid
|
||||
shape caching and full entity/world integration remain pending.
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
package dev.horizonlab.parity;
|
||||
import com.google.gson.*;
|
||||
import java.io.*;
|
||||
import java.lang.reflect.*;
|
||||
import java.nio.file.*;
|
||||
import java.util.*;
|
||||
import net.minecraft.core.*;
|
||||
import net.minecraft.core.registries.*;
|
||||
import net.minecraft.tags.*;
|
||||
import net.minecraft.world.entity.*;
|
||||
import net.minecraft.world.level.*;
|
||||
import net.minecraft.world.level.block.*;
|
||||
import net.minecraft.world.level.block.state.*;
|
||||
import net.minecraft.world.level.gamerules.*;
|
||||
import net.minecraft.world.level.material.*;
|
||||
import net.minecraft.world.phys.*;
|
||||
import net.minecraft.world.phys.shapes.*;
|
||||
/** Actual BlockGetter.clip with native context modes and controlled shape providers. */
|
||||
public final class VanillaWorldRayOracle {
|
||||
static final class Stop extends RuntimeException {}
|
||||
static Object unsafe;static Method allocate;
|
||||
static <T>T make(Class<T> type){try{return type.cast(allocate.invoke(unsafe,type));}catch(Exception e){throw new AssertionError(e);}}
|
||||
static double number(JsonElement v){return Double.longBitsToDouble(Long.parseUnsignedLong(v.getAsString(),16));}
|
||||
static Vec3 vector(JsonElement v){var a=v.getAsJsonArray();return new Vec3(number(a.get(0)),number(a.get(1)),number(a.get(2)));}
|
||||
static String pos(BlockPos p){return p.getX()+" "+p.getY()+" "+p.getZ();}
|
||||
static VoxelShape shape(JsonElement v){var result=Shapes.empty();for(var value:v.getAsJsonArray()){var a=value.getAsJsonArray();result=Shapes.or(result,Shapes.box(number(a.get(0)),number(a.get(1)),number(a.get(2)),number(a.get(3)),number(a.get(4)),number(a.get(5))));}return result;}
|
||||
static final class Data {
|
||||
JsonObject f;PrintWriter out;int calls;State[] states;FluidState[] fluids;Rules rules;
|
||||
void query(String s){out.println(s);if(calls++==f.get("fail").getAsInt())throw new Stop();}
|
||||
int index(BlockPos p){var cells=f.getAsJsonObject("cells");var id=cells.get(pos(p));return id==null?0:id.getAsInt();}
|
||||
BlockState block(BlockPos p){query("block "+pos(p));return states[index(p)];}
|
||||
FluidState fluid(BlockPos p){query("fluid "+pos(p));return fluids[index(p)];}
|
||||
}
|
||||
static final class State extends BlockState {
|
||||
Data d;int id;VoxelShape[] shapes;State(){super(null,null,null);}
|
||||
boolean flag(String n){return d.f.getAsJsonArray("states").get(id).getAsJsonObject().get(n).getAsBoolean();}
|
||||
@Override public boolean is(TagKey<Block> tag){if(tag!=BlockTags.FALL_DAMAGE_RESETTING)throw new AssertionError();d.query("reset-tag "+id);return flag("reset");}
|
||||
@Override public boolean is(Block block){String n=block==Blocks.END_GATEWAY?"gateway":block==Blocks.END_PORTAL?"end":block==Blocks.NETHER_PORTAL?"nether":null;if(n==null)throw new AssertionError();d.query(n+" "+id);return flag(n);}
|
||||
@Override public VoxelShape getCollisionShape(BlockGetter w,BlockPos p,CollisionContext c){d.query("collider "+id+" "+pos(p));return shapes[0];}
|
||||
@Override public VoxelShape getShape(BlockGetter w,BlockPos p,CollisionContext c){d.query("outline "+id+" "+pos(p));return shapes[1];}
|
||||
@Override public VoxelShape getVisualShape(BlockGetter w,BlockPos p,CollisionContext c){d.query("visual "+id+" "+pos(p));return shapes[2];}
|
||||
@Override public VoxelShape getInteractionShape(BlockGetter w,BlockPos p){d.query("interaction "+id+" "+pos(p));return shapes[3];}
|
||||
}
|
||||
static final class Fluid extends WaterFluid.Source {
|
||||
Data d;int id;VoxelShape shape;
|
||||
boolean flag(String n){return d.f.getAsJsonArray("states").get(id).getAsJsonObject().get(n).getAsBoolean();}
|
||||
@Override public boolean isSource(FluidState state){d.query("source "+id);return flag("source");}
|
||||
@Override protected boolean isEmpty(){d.query("empty "+id);return flag("empty");}
|
||||
@Override public Holder.Reference<net.minecraft.world.level.material.Fluid> builtInRegistryHolder(){d.query("water "+id);return (flag("water")?Fluids.WATER:Fluids.LAVA).builtInRegistryHolder();}
|
||||
@Override public VoxelShape getShape(FluidState state,BlockGetter w,BlockPos p){d.query("fluid-shape "+id+" "+pos(p));return shape;}
|
||||
}
|
||||
static final class Rules extends GameRules {
|
||||
Data d;Rules(){super(net.minecraft.world.flag.FeatureFlagSet.of());}
|
||||
@SuppressWarnings("unchecked") @Override public <T>T get(GameRule<T> rule){if(rule!=GameRules.PLAYERS_NETHER_PORTAL_DEFAULT_DELAY)throw new AssertionError();d.query("portal-delay");return (T)Integer.valueOf(d.f.get("delay").getAsInt());}
|
||||
}
|
||||
static final class ServerWorld extends net.minecraft.server.level.ServerLevel {
|
||||
Data d;ServerWorld(){super(null,null,null,null,null,null,false,0L,List.of(),false);}
|
||||
@Override public BlockState getBlockState(BlockPos p){return d.block(p);}
|
||||
@Override public FluidState getFluidState(BlockPos p){return d.fluid(p);}
|
||||
@Override public GameRules getGameRules(){d.query("rules");return d.rules;}
|
||||
}
|
||||
static final class Actor extends Marker {
|
||||
Data d;Actor(){super(null,null);}
|
||||
@Override public boolean is(EntityType<?> type){if(type!=EntityTypes.PLAYER)throw new AssertionError();d.query("player");return d.f.get("player").getAsBoolean();}
|
||||
@Override public boolean isDescending(){return false;}
|
||||
}
|
||||
public static void main(String[] args)throws Exception {
|
||||
net.minecraft.SharedConstants.tryDetectVersion();net.minecraft.server.Bootstrap.bootStrap();var allocator=Class.forName("sun.misc.Unsafe");var field=allocator.getDeclaredField("theUnsafe");field.setAccessible(true);unsafe=field.get(null);allocate=allocator.getMethod("allocateInstance",Class.class);
|
||||
BuiltInRegistries.FLUID.prepareTagReload(new TagLoader.LoadResult<>(Registries.FLUID,Map.of(FluidTags.WATER,List.of(Fluids.WATER.builtInRegistryHolder())))).apply();var position=Entity.class.getDeclaredField("position");position.setAccessible(true);Path dir=Path.of(args[1]);
|
||||
try(var out=new PrintWriter(Files.newBufferedWriter(dir.resolve(args[0]+".txt")));var lines=Files.lines(dir.resolve("inputs.txt"))){for(var line:(Iterable<String>)lines::iterator){
|
||||
var f=JsonParser.parseString(line).getAsJsonObject();var d=new Data();d.f=f;d.out=out;var entries=f.getAsJsonArray("states");d.states=new State[entries.size()];d.fluids=new FluidState[entries.size()];for(int i=0;i<entries.size();i++){var data=entries.get(i).getAsJsonObject();var s=make(State.class);s.d=d;s.id=i;s.shapes=new VoxelShape[]{shape(data.get("collider")),shape(data.get("outline")),shape(data.get("visual")),shape(data.get("interaction"))};d.states[i]=s;var fluid=make(Fluid.class);fluid.d=d;fluid.id=i;fluid.shape=shape(data.get("fluid_shape"));d.fluids[i]=new FluidState(fluid,new net.minecraft.world.level.block.state.properties.Property<?>[0],new Comparable<?>[0]);}
|
||||
d.rules=make(Rules.class);d.rules.d=d;BlockGetter world;if(f.get("server").getAsBoolean()){var w=make(ServerWorld.class);w.d=d;world=w;}else{world=(BlockGetter)Proxy.newProxyInstance(BlockGetter.class.getClassLoader(),new Class<?>[]{BlockGetter.class},(proxy,method,values)->{if(method.getName().equals("getBlockState"))return d.block((BlockPos)values[0]);if(method.getName().equals("getFluidState"))return d.fluid((BlockPos)values[0]);if(method.isDefault())return InvocationHandler.invokeDefault(proxy,method,values);throw new AssertionError(method);});}
|
||||
CollisionContext context=CollisionContext.empty();if(f.get("entity").getAsBoolean()){var actor=make(Actor.class);actor.d=d;position.set(actor,Vec3.ZERO);context=CollisionContext.of(actor);}
|
||||
var c=new ClipContext(vector(f.get("from")),vector(f.get("to")),ClipContext.Block.values()[f.get("block_mode").getAsInt()],ClipContext.Fluid.values()[f.get("fluid_mode").getAsInt()],context);
|
||||
try{var hit=world.clip(c);var v=hit.getLocation();out.printf("hit %s %016x %016x %016x %s %s %s%n",hit.getType()==HitResult.Type.MISS,Double.doubleToLongBits(v.x),Double.doubleToLongBits(v.y),Double.doubleToLongBits(v.z),hit.getDirection().getSerializedName(),pos(hit.getBlockPos()),hit.isInside());}catch(Stop e){out.println("error");}out.println("queries "+d.calls);
|
||||
}}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Compare world ray clipping, interaction faces and fall-reset selection with vanilla."""
|
||||
import argparse
|
||||
import json
|
||||
import os
|
||||
from pathlib import Path
|
||||
import platform
|
||||
import subprocess
|
||||
import random
|
||||
import struct
|
||||
import math
|
||||
try:
|
||||
from . import lab, test_rust_parity as base
|
||||
except ImportError:
|
||||
import lab
|
||||
import test_rust_parity as base
|
||||
|
||||
|
||||
def corpus():
|
||||
import itertools
|
||||
def bits(v):return struct.pack('>d',float(v)).hex()
|
||||
def shape(boxes):return [[bits(v) for v in b] for b in boxes]
|
||||
def state(**kw):
|
||||
f=dict(collider=[],outline=[],visual=[],interaction=[],fluid_shape=[],reset=False,gateway=False,end=False,nether=False,source=False,empty=True,water=False);f.update(kw);return f
|
||||
full=shape([[0,0,0,1,1,1]])
|
||||
def row(s=None,**kw):
|
||||
f=dict(states=[state(),s or state(collider=full,outline=full,visual=full)],cells={'0 0 0':1},block_mode=0,fluid_mode=0,entity=False,player=False,server=False,delay=80,fail=-1,**{'from':list(map(bits,[-2,.5,.5])),'to':list(map(bits,[2,.5,.5]))});f.update(kw);return f
|
||||
shapes=[[],full,shape([[0,0,0,1,.5,1]]),shape([[.5,0,0,1,1,1]]),shape([[0,.25,0,1,.75,1]]),shape([[0,0,0,.25,1,1],[.75,0,0,1,1,1]]),shape([[-.5,-.5,-.5,1.5,1.5,1.5]]),shape([[0,0,0,0,0,0]])]
|
||||
rays=[([-2,.5,.5],[2,.5,.5]),([.5,2,.5],[.5,-2,.5]),([.5,.5,.5],[2,2,2]),([-1,-1,-1],[2,2,2]),([0,0,0],[0,0,0]),([-0.,0,0],[0,0,0]),([1,.5,.5],[0,.5,.5]),([.5,.5,.5],[.5+1e-8,.5,.5]),([.5,.5,.5],[.5+.001,.5,.5]),([2,2,2],[3,3,3])]
|
||||
for block,fluid,interaction,mode,fluid_mode in itertools.product(shapes,shapes,shapes[:5],range(3),range(4)):
|
||||
ray=rays[(mode+fluid_mode)%len(rays)]
|
||||
yield row(state(collider=block,outline=block,visual=block,interaction=interaction,fluid_shape=fluid,source=True,empty=False,water=True),block_mode=mode,fluid_mode=fluid_mode,**{'from':list(map(bits,ray[0])),'to':list(map(bits,ray[1]))})
|
||||
for flags,entity,player,server,delay,fluid_mode in itertools.product(range(16),[False,True],[False,True],[False,True],[-1,0,1,80],range(4)):
|
||||
yield row(state(reset=bool(flags&1),gateway=bool(flags&2),end=bool(flags&4),nether=bool(flags&8),interaction=full,fluid_shape=full,source=True,empty=False,water=True),block_mode=3,fluid_mode=fluid_mode,entity=entity,player=player,server=server,delay=delay)
|
||||
for ray,mask,mode in itertools.product(rays,range(8),range(4)):
|
||||
yield row(state(collider=full,outline=shapes[2],visual=shapes[3],interaction=shapes[4],fluid_shape=full,source=bool(mask&1),empty=bool(mask&2),water=bool(mask&4)),fluid_mode=mode,**{'from':list(map(bits,ray[0])),'to':list(map(bits,ray[1]))})
|
||||
for mode,fluid_mode,fail in itertools.product(range(4),range(4),range(-1,42)):
|
||||
yield row(state(collider=full,outline=full,visual=full,interaction=full,fluid_shape=full,nether=True,source=True,empty=False,water=True),block_mode=mode,fluid_mode=fluid_mode,fail=fail,entity=True,player=True,server=True,delay=0)
|
||||
rng=random.Random(0x524159434c4950)
|
||||
for _ in range(7000):
|
||||
sh=[rng.choice(shapes) for _ in range(5)];p=[rng.choice([-2,-1,-0.,0.,.25,.5,1.,2.,3.]) for _ in range(3)];q=[rng.choice([-2,-1,-0.,0.,.25,.5,1.,2.,3.]) for _ in range(3)]
|
||||
yield row(state(collider=sh[0],outline=sh[1],visual=sh[2],interaction=sh[3],fluid_shape=sh[4],reset=bool(rng.randrange(2)),gateway=bool(rng.randrange(2)),end=bool(rng.randrange(2)),nether=bool(rng.randrange(2)),source=bool(rng.randrange(2)),empty=bool(rng.randrange(2)),water=bool(rng.randrange(2))),block_mode=rng.randrange(4),fluid_mode=rng.randrange(4),entity=bool(rng.randrange(2)),player=bool(rng.randrange(2)),server=bool(rng.randrange(2)),delay=rng.choice([-1,0,1,80]),cells={rng.choice(['0 0 0','-1 -1 -1','1 1 1']):1 for _ in range(3)},fail=rng.randrange(-1,30),**{'from':list(map(bits,p)),'to':list(map(bits,q))})
|
||||
|
||||
|
||||
def main():
|
||||
parser=argparse.ArgumentParser(description=__doc__);parser.add_argument('--prepare',action='store_true');args=parser.parse_args()
|
||||
build=lab.LOCAL/'rust-world-ray-parity';build.mkdir(parents=True,exist_ok=True)
|
||||
report_path=build/'report.json';report_path.unlink(missing_ok=True)
|
||||
if args.prepare:lab.prepare()
|
||||
lock,jars,libraries=base.verify_artifacts()
|
||||
oracle=lab.ROOT/'mods/horizon/src/test/java/dev/horizonlab/parity/VanillaWorldRayOracle.java'
|
||||
sources=[oracle,Path(__file__),lab.ROOT/'tools/test_rust_parity.py',lab.ROOT/'tools/lab.py',lab.ROOT/'Cargo.toml',lab.ROOT/'Cargo.lock',lab.ROOT/'crates/horizon-core/Cargo.toml',lab.ROOT/'crates/horizon-world/Cargo.toml',*sorted((lab.ROOT/'crates/horizon-core/src').rglob('*.rs')),*sorted((lab.ROOT/'crates/horizon-world/src').rglob('*.rs')),lab.ROOT/'crates/horizon-world/examples/world_ray_fixture.rs']
|
||||
tested_sources=base.source_hashes(sources)
|
||||
classes=build/'classes';classes.mkdir(exist_ok=True)
|
||||
def run(command,name):
|
||||
with (build/(name+'.log')).open('w',encoding='utf-8') as log:base.run(list(map(str,command)),stdout=log,stderr=subprocess.STDOUT)
|
||||
dependency_path=os.pathsep.join(map(str,libraries))
|
||||
run(['javac','--release',lock['minecraft']['java_major'],'-proc:none','-cp',str(jars['server'])+os.pathsep+dependency_path,'-d',classes,oracle],'compile-java')
|
||||
def java(side,mode,path):
|
||||
run(['java','-Xmx512M','-cp',os.pathsep.join([str(classes),str(jars[side]),dependency_path]),'dev.horizonlab.parity.VanillaWorldRayOracle',mode,path],side+'-'+mode)
|
||||
fixtures=list(corpus());inputs=build/'inputs.txt';inputs.write_text(''.join(json.dumps(value,separators=(',',':'))+'\n' for value in fixtures),encoding='utf-8')
|
||||
fixture_paths=[inputs];tested_fixtures=base.source_hashes(fixture_paths)
|
||||
run(['cargo','build','--release','-p','horizon-world','--example','world_ray_fixture'],'compile-rust')
|
||||
metadata=json.loads(subprocess.check_output(['cargo','metadata','--no-deps','--format-version','1'],cwd=lab.ROOT,text=True))
|
||||
binary=Path(metadata['target_directory'])/'release/examples'/('world_ray_fixture.exe' if os.name=='nt' else 'world_ray_fixture')
|
||||
run([binary,build],'rust');references=[]
|
||||
for side,jar in jars.items():
|
||||
java(side,side,build);reference=build/f'{side}.txt';matched=base.compare(reference,build/'rust.txt')
|
||||
references.append({'side':side,'jar_sha256':lab.digest(jar,'sha256'),'output_sha256':lab.digest(reference,'sha256'),'matched_output_lines':matched})
|
||||
print(f'{side}: {matched:,} world-ray output lines match Rust',flush=True)
|
||||
base.ensure_sources_unchanged(sources,tested_sources);base.ensure_sources_unchanged(fixture_paths,tested_fixtures)
|
||||
report={'schema':1,'minecraft':lock['minecraft']['version'],'manifest_sha1':lock['minecraft']['manifest_sha1'],'platform':platform.platform(),'java':subprocess.check_output(['java','--version'],text=True).splitlines()[0],'rustc':subprocess.check_output(['rustc','--version'],text=True).strip(),'fixtures':len(fixtures),'sources_sha256':tested_sources,'fixtures_sha256':tested_fixtures,'rust_output_sha256':lab.digest(build/'rust.txt','sha256'),'references':references,'scope':'Actual BlockGetter.clip, clipWithInteractionOverride and native ClipContext block/fluid selection. Covers collision/outline/visual/fall-reset modes, none/source/any/water fluid modes, nearest-hit ties, face-only interaction overrides, inside hits, misses, zero/signed-zero/tiny rays, ordered block/fluid reads and provider failures. Fall-reset tests include block tag, entity type identity, end gateways/portals and server nether-portal delay with lazy rule queries. Shapes and state predicates are controlled providers; registered outline/visual/interaction shapes, live world binding and gameplay integration remain separate work. Nonfinite rays and exhausted visit budgets return explicit Rust errors rather than fabricated misses.'}
|
||||
lab.write_json(report_path,report);print(f'Scoped world ray parity passed: {report_path}')
|
||||
|
||||
|
||||
if __name__=='__main__':main()
|
||||
Reference in New Issue
Block a user