Compose native inventory and equipment ticks with shared stack state
This commit is contained in:
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|
||||
"crates/horizon-world/src/worldgen/underwater_magma.rs": "7317e40af5ee5a9780f90ce358fa5d3e7f5b3d513b731df6ff97754d9c2a0154",
|
||||
"crates/horizon-world/src/worldgen/value_provider.rs": "3358b563db8cb0bc8a9cfbbe2b8b3e70941cd2d37a0b519fbb6545f8d0dcbb69",
|
||||
"crates/horizon-world/src/worldgen/vines.rs": "ee9b79b65012bd86a838241d2ef708680f7fe8eafc8aa656dae9cf2abf3c6418",
|
||||
"crates/horizon-world/src/worldgen/weighted.rs": "839840aae25302933bbd97a81a2336330e2d03a0ad1684e1e16ac769ed408e6b",
|
||||
"crates/horizon-world/src/worldgen/write_zone.rs": "8e17a179764d3f68c05882aef35f6810c28a0000f9a83e58bd6030660b76e64e",
|
||||
"crates/horizon-world/src/worldgen.rs": "e8e9f099ee1fcec8eedce31805d676d3f89c18e84f494a147ffcbfee23d3d54f",
|
||||
"crates/horizon-world/examples/inventory_tick_fixture.rs": "0011f15f2015e391feb3c8d027f1a629005d467d4c2a6555618fc343532d6e3b"
|
||||
},
|
||||
"fixtures_sha256": {
|
||||
".local/rust-inventory-tick-parity/inputs.txt": "81d8c628cb7854f5aa206937b5ddc789fb11b0eb8e8d8e8362b21987b4301b2a"
|
||||
},
|
||||
"rust_output_sha256": "2f11b5e52df3fb3ef4952e75a3ad3961dbbc3c9c07472c4bd92cbac30a10382f",
|
||||
"references": [
|
||||
{
|
||||
"side": "client",
|
||||
"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
|
||||
"output_sha256": "2f11b5e52df3fb3ef4952e75a3ad3961dbbc3c9c07472c4bd92cbac30a10382f",
|
||||
"matched_output_lines": 195957
|
||||
},
|
||||
{
|
||||
"side": "server",
|
||||
"jar_sha256": "a362163eec5d1612d520772bc16e5b39c09e3b234fdc045f56bf544284ee8ae6",
|
||||
"output_sha256": "2f11b5e52df3fb3ef4952e75a3ad3961dbbc3c9c07472c4bd92cbac30a10382f",
|
||||
"matched_output_lines": 195957
|
||||
}
|
||||
],
|
||||
"scope": "Actual Inventory.tick, EntityEquipment.tick and ItemStack.inventoryTick composed over shared stacks. Custom item handlers trace server dispatch; level/item callbacks mutate counts, pop time, selection and future slot/enum-map entries or fail. Client JAR uses an actual allocated ClientLevel for the non-server branch; dedicated server uses null because ClientLevel is absent. Concrete registered item tick effects, arbitrary getItem overrides, whole entity/world ticks and complete gameplay integration remain pending."
|
||||
}
|
||||
@@ -0,0 +1,231 @@
|
||||
use horizon_world::{
|
||||
component_patch::Prototype,
|
||||
inventory_tick::{self, InventoryTickWorld},
|
||||
item_stack_refs::{ItemStacks, StackRef},
|
||||
player_inventory::{EntityEquipment, EquipmentSlot, PlayerInventory},
|
||||
};
|
||||
use serde_json::Value;
|
||||
use std::{
|
||||
fs,
|
||||
io::{self, Write},
|
||||
path::Path,
|
||||
};
|
||||
type Stack = StackRef<u8, u8, i32>;
|
||||
type Inventory = PlayerInventory<u8, u8, i32>;
|
||||
fn n(v: &Value, k: &str) -> i32 {
|
||||
v[k].as_i64().unwrap() as i32
|
||||
}
|
||||
struct World {
|
||||
out: io::BufWriter<fs::File>,
|
||||
f: Value,
|
||||
refs: Vec<Stack>,
|
||||
ids: Vec<Stack>,
|
||||
empty: Stack,
|
||||
level: u8,
|
||||
calls: i32,
|
||||
}
|
||||
impl World {
|
||||
fn id(&mut self, s: &Stack) -> usize {
|
||||
self.ids
|
||||
.iter()
|
||||
.position(|v| v.same_reference(s))
|
||||
.unwrap_or_else(|| {
|
||||
self.ids.push(s.clone());
|
||||
self.ids.len() - 1
|
||||
})
|
||||
}
|
||||
fn snapshot(&mut self, s: &Stack) -> String {
|
||||
let id = self.id(s);
|
||||
let s = s.read();
|
||||
format!(
|
||||
"{}:{}:{}:{}:{}:{}",
|
||||
id,
|
||||
s.item(),
|
||||
s.count,
|
||||
s.count(),
|
||||
s.pop_time,
|
||||
s.is_empty()
|
||||
)
|
||||
}
|
||||
fn all(&mut self, inv: &Inventory) {
|
||||
for i in 0..self.refs.len() {
|
||||
let s = self.snapshot(&self.refs[i].clone());
|
||||
writeln!(self.out, "ref {i} {s}").unwrap();
|
||||
}
|
||||
writeln!(
|
||||
self.out,
|
||||
"state {} {} {}",
|
||||
inv.selected(),
|
||||
self.level,
|
||||
self.calls
|
||||
)
|
||||
.unwrap();
|
||||
let slots = (0..43)
|
||||
.map(|i| self.snapshot(&inv.get(i).unwrap()))
|
||||
.collect::<Vec<_>>()
|
||||
.join(" | ");
|
||||
writeln!(self.out, "slots {slots}").unwrap();
|
||||
let entries = inv
|
||||
.equipment()
|
||||
.entries()
|
||||
.into_iter()
|
||||
.map(|(s, v)| {
|
||||
format!(
|
||||
"{}={}",
|
||||
match s {
|
||||
EquipmentSlot::MainHand => "MAINHAND",
|
||||
EquipmentSlot::OffHand => "OFFHAND",
|
||||
EquipmentSlot::Feet => "FEET",
|
||||
EquipmentSlot::Legs => "LEGS",
|
||||
EquipmentSlot::Chest => "CHEST",
|
||||
EquipmentSlot::Head => "HEAD",
|
||||
EquipmentSlot::Body => "BODY",
|
||||
EquipmentSlot::Saddle => "SADDLE",
|
||||
},
|
||||
self.snapshot(&v)
|
||||
)
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
.join(" | ");
|
||||
writeln!(self.out, "equipment {entries}").unwrap();
|
||||
let s = self.snapshot(&self.empty.clone());
|
||||
writeln!(self.out, "empty {s}").unwrap();
|
||||
}
|
||||
fn event(&mut self, inv: &mut Inventory, name: &str) -> Result<(), ()> {
|
||||
writeln!(self.out, "{name}").unwrap();
|
||||
self.calls += 1;
|
||||
self.all(inv);
|
||||
if self.calls == n(&self.f, "fail_at") {
|
||||
return Err(());
|
||||
}
|
||||
if self.calls == n(&self.f, "mutate_at") {
|
||||
self.refs[n(&self.f, "mutate_ref") as usize].write().count = n(&self.f, "after_count");
|
||||
self.refs[n(&self.f, "pop_ref") as usize].write().pop_time = n(&self.f, "after_pop");
|
||||
if n(&self.f, "replace_slot") >= 0 {
|
||||
inv.set(
|
||||
n(&self.f, "replace_slot"),
|
||||
self.refs[n(&self.f, "replace_ref") as usize].clone(),
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
if n(&self.f, "equipment_slot") >= 0 {
|
||||
inv.equipment().set(
|
||||
EquipmentSlot::ALL[n(&self.f, "equipment_slot") as usize],
|
||||
self.refs[n(&self.f, "equipment_ref") as usize].clone(),
|
||||
);
|
||||
}
|
||||
inv.set_selected(n(&self.f, "after_selected")).unwrap();
|
||||
self.level = n(&self.f, "after_level") as u8;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl InventoryTickWorld<u8, u8, i32> for World {
|
||||
type Error = ();
|
||||
type Level = u8;
|
||||
fn level(&mut self, inv: &mut Inventory) -> Result<u8, ()> {
|
||||
self.event(inv, "level")?;
|
||||
Ok(self.level)
|
||||
}
|
||||
fn is_server_level(&self, level: u8) -> bool {
|
||||
level == 1
|
||||
}
|
||||
fn item_tick(
|
||||
&mut self,
|
||||
inv: &mut Inventory,
|
||||
item: u8,
|
||||
stack: Stack,
|
||||
level: u8,
|
||||
slot: Option<EquipmentSlot>,
|
||||
) -> Result<(), ()> {
|
||||
assert_eq!(level, 1);
|
||||
if item != 0 {
|
||||
let id = self.id(&stack);
|
||||
self.event(
|
||||
inv,
|
||||
&format!("tick {item} {id} {}", slot.map_or(-1, |s| s as i32)),
|
||||
)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let arg = std::env::args().nth(1).unwrap();
|
||||
let dir = Path::new(&arg);
|
||||
let mut out = io::BufWriter::new(fs::File::create(dir.join("rust.txt"))?);
|
||||
for line in fs::read_to_string(dir.join("inputs.txt"))?.lines() {
|
||||
let f: Value = serde_json::from_str(line)?;
|
||||
let stacks = ItemStacks::new(0);
|
||||
let empty = stacks.empty();
|
||||
let refs: Vec<_> = f["stacks"]
|
||||
.as_array()
|
||||
.unwrap()
|
||||
.iter()
|
||||
.map(|v| {
|
||||
let item = n(v, "item");
|
||||
if item < 0 {
|
||||
empty.clone()
|
||||
} else {
|
||||
let s = stacks.create(item as u8, n(v, "count"), Prototype::new([]));
|
||||
s.write().pop_time = n(v, "pop");
|
||||
s
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
let equipment = EntityEquipment::new(empty.clone());
|
||||
let mut inv = Inventory::new(stacks, equipment);
|
||||
inv.set_selected(n(&f, "selected")).unwrap();
|
||||
for p in f["slots"].as_array().unwrap() {
|
||||
inv.set(
|
||||
p[0].as_i64().unwrap() as i32,
|
||||
refs[p[1].as_u64().unwrap() as usize].clone(),
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
for p in f["equipment"].as_array().unwrap() {
|
||||
inv.equipment().set(
|
||||
EquipmentSlot::ALL[p[0].as_u64().unwrap() as usize],
|
||||
refs[p[1].as_u64().unwrap() as usize].clone(),
|
||||
);
|
||||
}
|
||||
let mut w = World {
|
||||
out,
|
||||
f: f.clone(),
|
||||
refs,
|
||||
ids: vec![empty.clone()],
|
||||
empty,
|
||||
level: n(&f, "level") as u8,
|
||||
calls: 0,
|
||||
};
|
||||
w.all(&inv);
|
||||
let result = match f["mode"].as_str().unwrap() {
|
||||
"inventory" => inventory_tick::tick_inventory(&mut w, &mut inv),
|
||||
"equipment" => inventory_tick::tick_equipment(&mut w, &mut inv),
|
||||
"both" => inventory_tick::tick_inventory(&mut w, &mut inv)
|
||||
.and_then(|()| inventory_tick::tick_equipment(&mut w, &mut inv)),
|
||||
"stack" => {
|
||||
let stack = w.refs[n(&f, "argument") as usize].clone();
|
||||
inventory_tick::tick_stack(
|
||||
&mut w,
|
||||
&mut inv,
|
||||
stack,
|
||||
n(&f, "argument_level") as u8,
|
||||
if n(&f, "slot") < 0 {
|
||||
None
|
||||
} else {
|
||||
Some(EquipmentSlot::ALL[n(&f, "slot") as usize])
|
||||
},
|
||||
)
|
||||
}
|
||||
_ => panic!("mode"),
|
||||
};
|
||||
writeln!(
|
||||
w.out,
|
||||
"result {}",
|
||||
if result.is_ok() { "ok" } else { "error" }
|
||||
)?;
|
||||
w.all(&inv);
|
||||
out = w.out;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
//! Inventory/equipment ticking composed with ItemStack's pop-time update and
|
||||
//! server-only item dispatch. All references are captured at native boundaries.
|
||||
use crate::{
|
||||
item_stack_refs::StackRef,
|
||||
player_inventory::{EquipmentSlot, PlayerInventory},
|
||||
};
|
||||
pub trait InventoryTickWorld<I, K, V> {
|
||||
type Error;
|
||||
type Level: Copy;
|
||||
fn level(
|
||||
&mut self,
|
||||
inventory: &mut PlayerInventory<I, K, V>,
|
||||
) -> Result<Self::Level, Self::Error>;
|
||||
/// This is a ServerLevel type test, not Level.isClientSide().
|
||||
fn is_server_level(&self, level: Self::Level) -> bool;
|
||||
fn item_tick(
|
||||
&mut self,
|
||||
inventory: &mut PlayerInventory<I, K, V>,
|
||||
item: I,
|
||||
stack: StackRef<I, K, V>,
|
||||
level: Self::Level,
|
||||
slot: Option<EquipmentSlot>,
|
||||
) -> Result<(), Self::Error>;
|
||||
}
|
||||
pub fn tick_stack<
|
||||
I: Copy + Eq,
|
||||
K: Clone + Eq,
|
||||
V: Clone + PartialEq,
|
||||
W: InventoryTickWorld<I, K, V>,
|
||||
>(
|
||||
w: &mut W,
|
||||
inventory: &mut PlayerInventory<I, K, V>,
|
||||
stack: StackRef<I, K, V>,
|
||||
level: W::Level,
|
||||
slot: Option<EquipmentSlot>,
|
||||
) -> Result<(), W::Error> {
|
||||
{
|
||||
let mut data = stack.write();
|
||||
if data.pop_time > 0 {
|
||||
data.pop_time = data.pop_time.wrapping_sub(1);
|
||||
}
|
||||
}
|
||||
if w.is_server_level(level) {
|
||||
let item = stack.read().item();
|
||||
w.item_tick(inventory, item, stack, level, slot)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
pub fn tick_inventory<
|
||||
I: Copy + Eq,
|
||||
K: Clone + Eq,
|
||||
V: Clone + PartialEq,
|
||||
W: InventoryTickWorld<I, K, V>,
|
||||
>(
|
||||
w: &mut W,
|
||||
inventory: &mut PlayerInventory<I, K, V>,
|
||||
) -> Result<(), W::Error> {
|
||||
for index in 0..36 {
|
||||
let stack = inventory.get(index).expect("ordinary slot");
|
||||
if !stack.read().is_empty() {
|
||||
let level = w.level(inventory)?;
|
||||
let slot = (index as usize == inventory.selected()).then_some(EquipmentSlot::MainHand);
|
||||
tick_stack(w, inventory, stack, level, slot)?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
pub fn tick_equipment<
|
||||
I: Copy + Eq,
|
||||
K: Clone + Eq,
|
||||
V: Clone + PartialEq,
|
||||
W: InventoryTickWorld<I, K, V>,
|
||||
>(
|
||||
w: &mut W,
|
||||
inventory: &mut PlayerInventory<I, K, V>,
|
||||
) -> Result<(), W::Error> {
|
||||
// EnumMap iteration is weakly consistent. Read each entry when reached so
|
||||
// writes to later slots during a callback are visible in this same tick.
|
||||
for slot in EquipmentSlot::ALL {
|
||||
let stack = inventory.equipment().get(slot);
|
||||
if !stack.read().is_empty() {
|
||||
let level = w.level(inventory)?;
|
||||
tick_stack(w, inventory, stack, level, Some(slot))?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
@@ -100,3 +100,5 @@ pub mod simple_container;
|
||||
pub mod player_inventory;
|
||||
|
||||
pub mod inventory_pickup;
|
||||
|
||||
pub mod inventory_tick;
|
||||
|
||||
@@ -1700,3 +1700,20 @@ copy-and-clear that happens before slot validation. Targeted Clippy passes.
|
||||
Native crash-report wrapping is represented as an error; diagnostic text is not
|
||||
compared. Item-entity pickup events, networking, inventory ticks, menus, full
|
||||
components and complete gameplay integration remain pending.
|
||||
|
||||
|
||||
`inventory_tick` composes inventory/equipment iteration with ItemStack's pop-time
|
||||
update and ServerLevel-only item dispatch. It retains stack arguments across
|
||||
level callbacks, reads hotbar selection at the native point and observes changes
|
||||
to later equipment entries during the same tick. Aliased stacks can be visited
|
||||
more than once, with each visit updating their shared pop-time counter.
|
||||
|
||||
`python3 tools/test_inventory_tick_parity.py` compares actual Inventory.tick,
|
||||
EntityEquipment.tick and ItemStack.inventoryTick with custom item handlers. The
|
||||
[tick report](../benchmarks/rust-inventory-tick-2026-10-07/scoped-parity.json)
|
||||
records **195,957 matching lines per JAR**, including empty stacks, callbacks
|
||||
that mutate later slots, weakly consistent equipment iteration and failure
|
||||
prefixes. The client comparison uses an actual allocated ClientLevel for the
|
||||
non-server branch; the dedicated JAR uses null because ClientLevel is absent.
|
||||
Targeted Clippy passes. Registered items' individual tick effects, full entity
|
||||
and world ticking and complete gameplay integration remain pending.
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
package dev.horizonlab.parity;
|
||||
import com.google.gson.*;import java.io.*;import java.lang.reflect.*;import java.nio.file.*;import java.util.*;
|
||||
import net.minecraft.core.*;import net.minecraft.core.component.*;import net.minecraft.world.item.*;import net.minecraft.world.entity.*;import net.minecraft.world.entity.player.*;import net.minecraft.world.level.Level;import net.minecraft.server.level.ServerLevel;
|
||||
/** Native inventory/equipment loops composed with actual ItemStack.inventoryTick. */
|
||||
public final class VanillaInventoryTickOracle {
|
||||
static final class Stop extends RuntimeException {}
|
||||
static Object unsafe;static Method allocate;static Field count,eqItems;static Constructor<ItemStack> ctor;
|
||||
static Field field(Class<?> c,String n)throws Exception{var f=c.getDeclaredField(n);f.setAccessible(true);return f;}
|
||||
static <T>T make(Class<T> c)throws Exception{return c.cast(allocate.invoke(unsafe,c));}
|
||||
static int n(JsonObject o,String k){return o.get(k).getAsInt();}
|
||||
static final class Data {
|
||||
PrintWriter out;JsonObject f;ItemStack[] refs;Item[] types;Inventory inv;EntityEquipment equipment;Actor actor;Level[] levels;int level,calls;IdentityHashMap<ItemStack,Integer> ids=new IdentityHashMap<>();
|
||||
int type(Item item){for(int i=0;i<types.length;i++)if(types[i]==item)return i;throw new AssertionError();}
|
||||
int id(ItemStack s){return ids.computeIfAbsent(s,k->ids.size());}
|
||||
String snapshot(ItemStack s){try{return id(s)+":"+type(s.getItem())+":"+count.getInt(s)+":"+s.getCount()+":"+s.getPopTime()+":"+s.isEmpty();}catch(Exception e){throw new AssertionError(e);}}
|
||||
void all(){try{for(int i=0;i<refs.length;i++)out.println("ref "+i+" "+snapshot(refs[i]));out.println("state "+inv.getSelectedSlot()+" "+level+" "+calls);var slots=new StringJoiner(" | ");for(int i=0;i<43;i++)slots.add(snapshot(inv.getItem(i)));out.println("slots "+slots);var entries=new StringJoiner(" | ");for(var e:((EnumMap<EquipmentSlot,ItemStack>)eqItems.get(equipment)).entrySet())entries.add(e.getKey().name()+"="+snapshot(e.getValue()));out.println("equipment "+entries);out.println("empty "+snapshot(ItemStack.EMPTY));}catch(Exception e){throw new AssertionError(e);}}
|
||||
void event(String name){out.println(name);calls++;all();if(calls==n(f,"fail_at"))throw new Stop();if(calls==n(f,"mutate_at")){refs[n(f,"mutate_ref")].setCount(n(f,"after_count"));refs[n(f,"pop_ref")].setPopTime(n(f,"after_pop"));if(n(f,"replace_slot")>=0)inv.setItem(n(f,"replace_slot"),refs[n(f,"replace_ref")]);if(n(f,"equipment_slot")>=0)equipment.set(EquipmentSlot.values()[n(f,"equipment_slot")],refs[n(f,"equipment_ref")]);inv.setSelectedSlot(n(f,"after_selected"));level=n(f,"after_level");}}
|
||||
}
|
||||
static final class Actor extends Player {Data d;Actor(){super(null,null);}@Override public net.minecraft.world.level.GameType gameMode(){return net.minecraft.world.level.GameType.SURVIVAL;}@Override public boolean isSpectator(){return false;}@Override public boolean isCreative(){return false;}@Override public Level level(){d.event("level");return d.levels[d.level];}}
|
||||
static final class TickItem extends Item {Data d;int type;TickItem(){super(null);}@Override public void inventoryTick(ItemStack s,ServerLevel level,Entity owner,EquipmentSlot slot){if(owner!=d.actor||level!=d.levels[1])throw new AssertionError();d.event("tick "+type+" "+d.id(s)+" "+(slot==null?-1:slot.ordinal()));}}
|
||||
@SuppressWarnings("unchecked")public static void main(String[] args)throws Exception {
|
||||
net.minecraft.SharedConstants.tryDetectVersion();net.minecraft.server.Bootstrap.bootStrap();var u=Class.forName("sun.misc.Unsafe");unsafe=field(u,"theUnsafe").get(null);allocate=u.getMethod("allocateInstance",Class.class);count=field(ItemStack.class,"count");eqItems=field(EntityEquipment.class,"items");ctor=ItemStack.class.getDeclaredConstructor(Holder.class,int.class,PatchedDataComponentMap.class);ctor.setAccessible(true);
|
||||
// ClientLevel is absent from the dedicated JAR. Null exercises the same
|
||||
// non-ServerLevel branch there; client comparisons use an actual ClientLevel.
|
||||
Level client=null;try{client=(Level)allocate.invoke(unsafe,Class.forName("net.minecraft.client.multiplayer.ClientLevel"));}catch(ClassNotFoundException ignored){}
|
||||
Path dir=Path.of(args[1]);try(var out=new PrintWriter(Files.newBufferedWriter(dir.resolve(args[0]+".txt")));var lines=Files.lines(dir.resolve("inputs.txt"))){for(var line:(Iterable<String>)lines::iterator){var d=new Data();d.out=out;d.f=JsonParser.parseString(line).getAsJsonObject();d.ids.put(ItemStack.EMPTY,0);ItemStack.EMPTY.setCount(0);ItemStack.EMPTY.setPopTime(0);d.actor=make(Actor.class);d.actor.d=d;d.levels=new Level[]{client,make(ServerLevel.class)};d.level=n(d.f,"level");var first=make(TickItem.class);first.d=d;first.type=1;var second=make(TickItem.class);second.d=d;second.type=2;d.types=new Item[]{Items.AIR,first,second};d.refs=new ItemStack[4];for(int i=0;i<4;i++){var v=d.f.getAsJsonArray("stacks").get(i).getAsJsonObject();int item=n(v,"item");d.refs[i]=item<0?ItemStack.EMPTY:ctor.newInstance(Holder.direct(d.types[item]),n(v,"count"),new PatchedDataComponentMap(DataComponentMap.EMPTY));if(item>=0)d.refs[i].setPopTime(n(v,"pop"));}d.equipment=new EntityEquipment();d.inv=new Inventory(d.actor,d.equipment);d.inv.setSelectedSlot(n(d.f,"selected"));for(var e:d.f.getAsJsonArray("slots")){var p=e.getAsJsonArray();d.inv.setItem(p.get(0).getAsInt(),d.refs[p.get(1).getAsInt()]);}for(var e:d.f.getAsJsonArray("equipment")){var p=e.getAsJsonArray();d.equipment.set(EquipmentSlot.values()[p.get(0).getAsInt()],d.refs[p.get(1).getAsInt()]);}d.all();try{switch(d.f.get("mode").getAsString()){case "inventory":d.inv.tick();break;case "equipment":d.equipment.tick(d.actor);break;case "both":d.inv.tick();d.equipment.tick(d.actor);break;case "stack":int slot=n(d.f,"slot");d.refs[n(d.f,"argument")].inventoryTick(d.levels[n(d.f,"argument_level")],d.actor,slot<0?null:EquipmentSlot.values()[slot]);break;default:throw new AssertionError();}out.println("result ok");}catch(Stop e){out.println("result error");}d.all();}}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Compare native InventoryTick transfers, shared stack identity and change callbacks."""
|
||||
import argparse
|
||||
import json
|
||||
import os
|
||||
from pathlib import Path
|
||||
import platform
|
||||
import subprocess
|
||||
import random
|
||||
import struct
|
||||
import math
|
||||
try:
|
||||
from . import lab, test_rust_parity as base
|
||||
except ImportError:
|
||||
import lab
|
||||
import test_rust_parity as base
|
||||
|
||||
|
||||
def corpus():
|
||||
edges=[-2147483648,-1,0,1,2,5,2147483647]
|
||||
def row(mode='both',**kw):
|
||||
v=dict(mode=mode,stacks=[dict(item=1,count=2,pop=5),dict(item=2,count=1,pop=2),dict(item=1,count=1,pop=0),dict(item=-1,count=0,pop=0)],slots=[[0,0],[1,0],[8,1],[35,2]],equipment=[[0,0],[1,1],[7,2]],selected=0,level=1,argument=0,argument_level=1,slot=-1,fail_at=0,mutate_at=0,mutate_ref=0,after_count=1,pop_ref=1,after_pop=5,replace_slot=8,replace_ref=2,equipment_slot=7,equipment_ref=0,after_selected=8,after_level=1);v.update(kw);return v
|
||||
for mode in ['inventory','equipment','both','stack']:
|
||||
for item in [-1,0,1,2]:
|
||||
for count in edges:
|
||||
for pop in edges:
|
||||
for level in [0,1]:
|
||||
v=row(mode,level=level,argument_level=level)
|
||||
v['stacks'][0]=dict(item=item,count=count,pop=pop)
|
||||
yield v
|
||||
for mode in ['inventory','equipment','both','stack']:
|
||||
for fail in range(1,9):
|
||||
for mutate in range(1,9):
|
||||
for count in [-1,0,2]:yield row(mode,fail_at=fail,mutate_at=mutate,after_count=count)
|
||||
# Inserts into an unpopulated EnumMap entry after iteration has begun.
|
||||
for initial in range(8):
|
||||
for inserted in range(8):
|
||||
for mutate in [1,2]:yield row('equipment',equipment=[[initial,0]],equipment_slot=inserted,mutate_at=mutate)
|
||||
rng=random.Random(0x494e565449434b)
|
||||
for _ in range(2000):
|
||||
v=row(rng.choice(['inventory','equipment','both','stack']),stacks=[dict(item=rng.randrange(-1,3),count=rng.choice(edges),pop=rng.choice(edges)) for __ in range(4)],slots=[[i,rng.randrange(4)] for i in rng.sample(range(43),rng.randrange(44))],equipment=[[i,rng.randrange(4)] for i in rng.sample(range(8),rng.randrange(9))],selected=rng.randrange(9),level=rng.randrange(2),argument=rng.randrange(4),argument_level=rng.randrange(2),slot=rng.randrange(-1,8),fail_at=rng.randrange(10),mutate_at=rng.randrange(10),mutate_ref=rng.randrange(4),after_count=rng.choice(edges),pop_ref=rng.randrange(4),after_pop=rng.choice(edges),replace_slot=rng.randrange(-1,43),replace_ref=rng.randrange(4),equipment_slot=rng.randrange(-1,8),equipment_ref=rng.randrange(4),after_selected=rng.randrange(9),after_level=rng.randrange(2))
|
||||
yield v
|
||||
|
||||
|
||||
def main():
|
||||
parser=argparse.ArgumentParser(description=__doc__);parser.add_argument('--prepare',action='store_true');args=parser.parse_args()
|
||||
build=lab.LOCAL/'rust-inventory-tick-parity';build.mkdir(parents=True,exist_ok=True)
|
||||
report_path=build/'report.json';report_path.unlink(missing_ok=True)
|
||||
if args.prepare:lab.prepare()
|
||||
lock,jars,libraries=base.verify_artifacts()
|
||||
oracle=lab.ROOT/'mods/horizon/src/test/java/dev/horizonlab/parity/VanillaInventoryTickOracle.java'
|
||||
sources=[oracle,Path(__file__),lab.ROOT/'tools/test_rust_parity.py',lab.ROOT/'tools/lab.py',lab.ROOT/'Cargo.toml',lab.ROOT/'Cargo.lock',lab.ROOT/'crates/horizon-core/Cargo.toml',lab.ROOT/'crates/horizon-world/Cargo.toml',*sorted((lab.ROOT/'crates/horizon-core/src').rglob('*.rs')),*sorted((lab.ROOT/'crates/horizon-world/src').rglob('*.rs')),lab.ROOT/'crates/horizon-world/examples/inventory_tick_fixture.rs']
|
||||
tested_sources=base.source_hashes(sources)
|
||||
classes=build/'classes';classes.mkdir(exist_ok=True)
|
||||
def run(command,name):
|
||||
with (build/(name+'.log')).open('w',encoding='utf-8') as log:base.run(list(map(str,command)),stdout=log,stderr=subprocess.STDOUT)
|
||||
dependency_path=os.pathsep.join(map(str,libraries))
|
||||
run(['javac','--release',lock['minecraft']['java_major'],'-proc:none','-cp',str(jars['server'])+os.pathsep+dependency_path,'-d',classes,oracle],'compile-java')
|
||||
def java(side,mode,path):
|
||||
run(['java','-Xmx512M','-cp',os.pathsep.join([str(classes),str(jars[side]),dependency_path]),'dev.horizonlab.parity.VanillaInventoryTickOracle',mode,path],side+'-'+mode)
|
||||
fixtures=list(corpus());inputs=build/'inputs.txt';inputs.write_text(''.join(json.dumps(value,separators=(',',':'))+'\n' for value in fixtures),encoding='utf-8')
|
||||
fixture_paths=[inputs];tested_fixtures=base.source_hashes(fixture_paths)
|
||||
run(['cargo','build','--release','-p','horizon-world','--example','inventory_tick_fixture'],'compile-rust')
|
||||
metadata=json.loads(subprocess.check_output(['cargo','metadata','--no-deps','--format-version','1'],cwd=lab.ROOT,text=True))
|
||||
binary=Path(metadata['target_directory'])/'release/examples'/('inventory_tick_fixture.exe' if os.name=='nt' else 'inventory_tick_fixture')
|
||||
run([binary,build],'rust');references=[]
|
||||
for side,jar in jars.items():
|
||||
java(side,side,build);reference=build/f'{side}.txt';matched=base.compare(reference,build/'rust.txt')
|
||||
references.append({'side':side,'jar_sha256':lab.digest(jar,'sha256'),'output_sha256':lab.digest(reference,'sha256'),'matched_output_lines':matched})
|
||||
print(f'{side}: {matched:,} inventory tick output lines match Rust',flush=True)
|
||||
base.ensure_sources_unchanged(sources,tested_sources);base.ensure_sources_unchanged(fixture_paths,tested_fixtures)
|
||||
report={'schema':1,'minecraft':lock['minecraft']['version'],'manifest_sha1':lock['minecraft']['manifest_sha1'],'platform':platform.platform(),'java':subprocess.check_output(['java','--version'],text=True).splitlines()[0],'rustc':subprocess.check_output(['rustc','--version'],text=True).strip(),'fixtures':len(fixtures),'sources_sha256':tested_sources,'fixtures_sha256':tested_fixtures,'rust_output_sha256':lab.digest(build/'rust.txt','sha256'),'references':references,'scope':'Actual Inventory.tick, EntityEquipment.tick and ItemStack.inventoryTick composed over shared stacks. Custom item handlers trace server dispatch; level/item callbacks mutate counts, pop time, selection and future slot/enum-map entries or fail. Client JAR uses an actual allocated ClientLevel for the non-server branch; dedicated server uses null because ClientLevel is absent. Concrete registered item tick effects, arbitrary getItem overrides, whole entity/world ticks and complete gameplay integration remain pending.'}
|
||||
lab.write_json(report_path,report);print(f'Scoped inventory tick parity passed: {report_path}')
|
||||
|
||||
|
||||
if __name__=='__main__':main()
|
||||
Reference in New Issue
Block a user