d45629ae29
build / mod (push) Failing after 22s
The Windows log for #122 showed the mod stopping in the UI event (fuel budget 1e9, remaining 0) with known_units <- order_raid <- launch_wave <- ui_select: order_raid recomputed the planner snapshot known_units() for every drone, and the snapshot itself rescanned the whole force and the dedup list per intel entry. A second big Smart order cost drones x intel-log x force-size inside one event. Reproduced in actual WASM with measured per-callback fuel through the exact ui_select(BTN_LAUNCH) handler (diagnostic guest, trigger.patch): before, a 111-drone second order at revealed=13172/known=144 exhausted exactly 1e9 and stopped the mod (an 11-drone order at the same state: 247805865); after, the same scenario passes with max command fuel 32946177/1e9, failures=0, and /stats at tick 2602 byte-identical. A stacked single-point layout dies to one warhead (known=0, cheap order), so the scenario deploys spread clusters with a moved player. Fix: one known_units snapshot per order_raid passed to radar_strikes and choose_target; known_units is a single O(log + force) set pass; price_grid_on reuses its snapshot. Emitter/network targeting and carrier choice semantics are unchanged (native equivalence test against the former predicate; WASM checkpoint counters equal). Limits unchanged; HD/recording untouched; wave size unrestricted. Committed regressions: native snapshot-equivalence and second-smart-order tests; the heavy WASM fixture now orders two Smart raids through the wave screen's launch function (airdef preset + airdef raid) with EW and a combat intel log, four accepted orders asserted; the light contract covers preset and the empty-wave refusal. Core release 195 + 8 scenarios; adapter 65 + 1 boundary + 5 scenarios; light WASM 30 steps; heavy WASM 283 steps (tick max 182413686/300M, command max 6939810/1e9, failures 0). Windows GUI acceptance remains external and is not claimed. Co-Authored-By: Kimi Code (Moonshot AI) <noreply@moonshot.cn>