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chexit
[architecture] Обновление Horizon до Nightly: удалён WASM, перенос Renderer и поэтапная миграция; сначала backports памяти/pacing
area:architecture
area:rendering
area:tooling
priority:P2
type:enhancement
#130
opened
2026-11-06 11:46:56 +00:00
by
chexit
1
[enhancement] Вынести форк Horizon в отдельный репозиторий и подключить к AirDef через git submodule
area:architecture
area:tooling
priority:P2
type:enhancement
#104
opened
2026-10-30 11:05:01 +00:00
by
chexit
1
[enhancement] Контракт сборки мода и форка: версии инструментов, capabilities и проверки реального WASM/рендера
area:architecture
area:tooling
priority:P2
type:enhancement
#102
opened
2026-10-30 10:31:24 +00:00
by
chexit
9
[enhancement] Адаптировать акустику Sound Physics Remastered для Horizon: преграды, отражения и реверберация
area:architecture
area:audio
area:tooling
needs:profiling
priority:P2
type:enhancement
#96
opened
2026-10-30 10:30:43 +00:00
by
chexit
6
[enhancement] Единый типизированный каталог техники, вооружения и возможностей вместо разрозненных match/списков
area:architecture
area:simulation
area:tooling
priority:P2
type:enhancement
#91
opened
2026-10-30 10:30:13 +00:00
by
chexit
5
[enhancement] Выделить боевое ядро и адаптеры: убрать UI/рендер из зависимостей симуляции
area:architecture
area:simulation
area:tooling
priority:P2
type:enhancement
#87
opened
2026-10-30 10:29:47 +00:00
by
chexit
2
[enhancement] Обновить базу форка Horizon с v0.2.93 до v0.2.97: Mac HDR, стабильность и оптимизации
area:rendering
area:tooling
priority:P2
type:enhancement
#72
opened
2026-10-29 21:12:47 +00:00
by
chexit
2