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- DEFAULT_ENDPOINT is https://telemetry.playhorizon.dev. The heartbeat, the launcher's live count and the outbox upload all go there; HORIZON_TELEMETRY_URL still names another server, and HORIZON_TELEMETRY_URL=off sends nothing at all. CI workflows and the harnesses that start the game or the launcher set off. Consent is unchanged: the four switches stay opt-in, only the anonymous ping is always on. - GET /v1/benchmarks/summary: players' benchmark uploads grouped by GPU, CPU, render distance and game, groups of 3+ installs only, medians per install then across installs, no install ID, day, OS version, driver, memory or screen. Cached 10 minutes, CORS for the website. Same rules as website/scripts/benchmarks.mjs, tested on the same fixtures; a deleted install leaves its groups at once. - /v1/aggregate no longer lists the newest 50 raw benchmark reports (hardware, driver, day, one install each): uploads are published only through the summary. - Behind Railway's proxy the rate limit counts X-Real-IP, else the last X-Forwarded-For entry (the one the proxy adds; a client could choose the first). Still in memory only, never stored or logged. - crates/horizon-telemetry-server/railway.json: Dockerfile build from the repository root, health check /healthz, one replica in europe-west4 (one SQLite file on the /data volume). - Docs: docs/telemetry.md, the server README (the summary's shape, Railway setup), the privacy page (the ping is on, where the data lives, how benchmark uploads are shown). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
17 lines
427 B
JSON
17 lines
427 B
JSON
{
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"min_installs": 3,
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"groups": [
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{
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"gpu": "NVIDIA GeForce RTX 4080",
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"cpu": "13th Gen Intel Core i7-13700KF",
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"render_distance": 12,
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"game": "horizon",
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"source": "players",
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"installs": 3,
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"reports": 4,
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"versions": ["v0.2.1", "v0.2.0"],
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"medians": { "avg_fps": 515, "low_1pct_fps": 120, "p95_ms": 3.5, "world_ms": 4500, "chunk_load_ms": 1400, "rss_peak_mb": 1450, "rss_steady_mb": 1250 }
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}
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]
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}
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