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`game.raycast(distance)` returns the first block along the player's view (fluids pass), up to 1024 blocks: through the loaded chunks as the crosshair's ray goes, then across the distant terrain's ground heights (`Lod::ground`, from Stink-O's fork). The game casts it only while a running mod imports the function. It is API level 2, so older Horizons refuse a mod that calls it with "update Horizon". Co-authored-by: Stink-O <180130752+Stink-O@users.noreply.github.com> Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>