8f3f72c7ef
The classic title screen's banner now reads "RUST EDITION". It is rebuilt at load time from the player's own textures/gui/title/edition.png: "EDITION" is kept column for column, the "T" is lifted out of it, and R, U and S are Horizon's own glyphs (rectangles in title_edition.rs) drawn the way the texture's letters are built, in shades sampled from it. "RUST" spans "JAVA"'s columns, so the banner stays centred. Only vanilla 26.3's exact texture (pixel fingerprint) is rebuilt: a resource pack's banner is left as drawn. No Mojang pixels are added to the repository. The logo and banner are now blitted as LogoRenderer does: the logo's top 44 of 64 rows and the banner's top 14 of 16 rows at y = 30 + 44 - 7 (the banner was 20 px too low and squeezed 16 rows into 14). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>