Files
horizon-airdef/tests/test_fill_layer_parity.py
Ludovic Marie cb19660fbe Build Horizon Rust parity foundations and differential validation
Add version-bound core, world data, geometry, generation and feature implementations with native client/server comparison tools and scoped evidence reports. Apply Horizon project branding.

Workspace tests, Clippy and 147 Python tests passed. Full 51-family survival and expanded provider comparisons are still running; complete gameplay parity and a playable Rust client remain unfinished. Private game artifacts and the isolated simple-block placement work are excluded.
2026-10-06 11:24:51 +02:00

21 lines
911 B
Python

import json
import unittest
from tools import test_fill_layer_parity as fill
class FillLayerCorpusTests(unittest.TestCase):
def test_exhaustive_states_and_column_failure_cases(self):
states = ['stone', {'id': 'oak_log', 'properties': {'axis': 'x'}}]
fixtures = list(fill.corpus({'states': states}))
decode = [f for f in fixtures if f['repeats'] == 0]
self.assertEqual([json.loads(f['definition'])['state'] for f in decode], states)
self.assertEqual({f['fail'] for f in fixtures}, {-1, 0, 1, 7, 63})
self.assertEqual({f['legacy'] for f in fixtures}, {False, True})
self.assertEqual({f['world_min'] for f in fixtures}, {-64, -2147483648, 2147483647})
heights = {json.loads(f['definition'])['height'] for f in fixtures}
self.assertTrue({-1, 0, 4064, 4065, 4294967297}.issubset(heights))
if __name__ == '__main__':
unittest.main()