- trident.rs: main's thrower guest (player_hurt_entity) beside the owner id
a server sends.
- remote.rs: the trident and main's firework rocket both take a server
move at once; both take its velocity.
- remote_projectiles.rs: main's smoke trails stay; the trident flies by its
own client tick instead of main's interpolation step.
- tests/test_remote_motion.py: both fields.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
remote_motion now also hands motion to the dragon, its fireballs, thrown
potions and eyes of ender; the extracted fixture needs those to compile.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>