Commit Graph

5 Commits

Author SHA1 Message Date
Ludovic Marie c6276dbbde Merge main into fix/trident-client-flight
- trident.rs: main's thrower guest (player_hurt_entity) beside the owner id
  a server sends.
- remote.rs: the trident and main's firework rocket both take a server
  move at once; both take its velocity.
- remote_projectiles.rs: main's smoke trails stay; the trident flies by its
  own client tick instead of main's interpolation step.
- tests/test_remote_motion.py: both fields.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 13:50:45 +01:00
Kacpherek 484cc945aa Add the rockets list to the remote motion test fixture 2026-10-26 19:23:52 +01:00
Kacpherek 10872bdd64 Add the tridents field to the remote motion test fixture 2026-10-26 19:22:53 +01:00
Ludovic Marie 0f22a274fa test_remote_motion: stub what remote_motion reaches on main
remote_motion now also hands motion to the dragon, its fireballs, thrown
potions and eyes of ender; the extracted fixture needs those to compile.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 17:44:05 +01:00
Eshayat Al-Wasiu b0d378fe99 Apply multiplayer motion packets to mobs for squid animation
Co-Authored-By: Codex <noreply@openai.com>
2026-10-26 17:16:07 +06:00