Commit Graph

16 Commits

Author SHA1 Message Date
Ludovic Marie 63438b4058 Validate live client and tick software identity and bound expanded lists 2026-10-04 05:29:29 +02:00
Ludovic Marie 110c75d712 Capture Java and loaded mod identity in client and server comparisons 2026-10-04 05:24:44 +02:00
Ludovic Marie c6ec0b5e14 Test equivalent arithmetic in the sampled terrain data lookup 2026-10-04 04:26:04 +02:00
Ludovic Marie 7cbe37b605 Reuse per-instance numeric vectors in optional culling ray checks 2026-10-04 03:32:06 +02:00
Ludovic Marie 9a1b22aa56 Release interrupted DH metadata reads without cancelling shared futures 2026-10-04 02:49:54 +02:00
Ludovic Marie 1f97a8e487 Record actual world difficulty and preserve sanitized culling fixture evidence 2026-10-04 02:17:00 +02:00
Ludovic Marie 35dd69e9a6 Avoid empty culling whitelist iterator allocation while keeping live registration 2026-10-04 02:07:55 +02:00
Ludovic Marie e091816ce0 Reuse private terrain tick membership without changing published action order 2026-10-04 01:48:12 +02:00
Ludovic Marie 77510755bf Capture effective terrain quality and shader state at benchmark boundaries 2026-10-04 01:27:45 +02:00
Ludovic Marie 33f9f5a5ef Combine foreground terrain controls and validate collector experiments 2026-10-04 00:53:12 +02:00
Ludovic Marie 9c2b5066ec Bound rejected DH dispatch retries and validate applied hooks 2026-10-04 00:31:37 +02:00
Ludovic Marie 846490e199 Wake idle terrain queues on incoming work while preserving interruption and maintenance 2026-10-03 23:36:25 +02:00
Ludovic Marie 4bf82ef530 Preserve fresh render budgets and measure compact Java headers 2026-10-03 23:06:36 +02:00
Ludovic Marie edadef31ec Yield during pending distant-terrain debounce retries 2026-10-03 22:30:46 +02:00
Ludovic Marie b9b12724ab Measure resident process memory off game threads during benchmarks 2026-10-03 22:15:47 +02:00
Ludovic Marie 26e8da07bd Add offline frame and server benchmark comparison viewer 2026-10-03 22:08:05 +02:00