Commit Graph

34 Commits

Author SHA1 Message Date
Ludovic Marie 9f761a3e3b Merge pull request #1810 from ludovic111/docs/api-portal-website
🤖 Agent: merged after verify passed; site built with every docs page and no broken links (platform-2), website tests pass.
2026-10-25 16:58:41 +01:00
Ludovic Marie effea2cfd4 Merge feat/hub-board (main's registry pages) into feat/hub-forms
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 16:41:10 +01:00
Ludovic Marie bcee0d02ec Merge feat/roadmap-hub (main's registry pages) into feat/hub-board
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 16:40:01 +01:00
Ludovic Marie 78ab03e554 Merge main into feat/roadmap-hub: the hub beside the registry's pages
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 16:39:17 +01:00
Ludovic Marie a6f951e126 Website: Make a mod, the full guide from the first line to the registry
Six pages under a "Make a mod" group of the docs: set up and see a mod in
the game (the launcher's Game arguments or cargo horizon-mod run), the
manifest and every capability, the hooks and calls with a worked example
(Playtime, built and checked), content mods, testing and check, and
publishing (minisign signing, the submit form, review, updates). /mods,
the submit page, the docs index, Mods and data packs and the Mod API link
to it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 16:22:19 +01:00
Ludovic Marie c1ffa17c87 Hub: vote for roadmap items, report a bug and suggest something from the page
Each item still to come gets a "Want it" button with its count; the Contribute
tab gets a bug report form (the #horizon-bugs template, which the telemetry
server opens as a GitHub issue and links back) and a suggestion form (to the
private queue Kira relays), and a Contributors list that shows the Discord name
of those who agreed on Kira (/contributors.json). The forms and buttons appear
once the hub's server answers; until then the page points to GitHub and Discord.
roadmap/README.md documents the intake API that Kira shares.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 16:14:12 +01:00
Ludovic Marie 4a9ca29887 Website: the API portal at /docs/api, with Markdown tables
The repository's docs/api/ (the portal, its surface pages and the generated mod and
server references) is built into the docs section: /docs/api is its README and
/docs/api/<page> each page, in two nav groups, "Build on Horizon" and "API reference".
The pages are read from the checkout or from main on GitHub, like the README, so the
site never holds a copy. Links between portal pages become the site's (and the build's
link check covers them); other relative links go to the file on GitHub.

The renderer gains tables: the "Ways in" table, the references and the other tables
on the site (apis, performance) showed as raw pipes. A link whose label is a code span
no longer throws.

Caddy and the dev server route /docs/api/<page> and redirect /docs/api/ to /docs/api;
Railway rebuilds when docs/api/ changes. /docs/mods links the Mod API, its reference
and its ways in; the summary page is now "APIs at a glance".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 16:14:03 +01:00
Ludovic Marie e458e37249 Hub: journal.json in the flat format Kira reads, at /data/journal.json
One entry per merged pull request (with its roadmap item), game or launcher
release, shipped roadmap item (post and announce) and weekly summary, newest
first, ids stable forever: the feed kira's src/journal.js posts to #updates and
X. The journal's item links are hub#<id>; the board's and the journal's ids are
reserved too, and the page-wide unique-id test covers every tab.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 16:02:36 +01:00
Ludovic Marie c04b7afdb9 Hub: the Kanban and the Journal tabs, and /hub/journal.json
Kanban: every open issue and pull request and what closed in the last seven days, placed in To do,
In progress, In review and Done by the rules of Kira's work board, each card with its roadmap item
(its roadmap:<id> label or the item linking it) and a filter by item. Journal: every release with its
changes grouped by roadmap item, the merges no release has yet, and a weekly summary from
roadmap/journal/<year>-<week>.md. The same journal is /hub/journal.json, for Kira's #updates and posts
elsewhere: each entry names the roadmap items it moved and shipped, with their 240-character text.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 16:00:03 +01:00
Ludovic Marie 68234ac407 Hub: the roadmap at /data/roadmap.json and items at hub#<id>, as Kira reads them
Kira (kira #10-#14) fetches https://playhorizon.dev/data/roadmap.json and links
items as <hub>#<id>: the JSON moves there (readable from any origin) with the
announce flag, and each item's anchor is its id. Ids the page uses itself (tabs,
sections, headings) are refused by the check; a test keeps every id of the page
unique, which caught the overview's headings sharing ids with the roadmap's.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 15:59:31 +01:00
Ludovic Marie e936e412ba Website: the hub (/hub) with the roadmap, a Simple / Technical switch and live states
playhorizon.dev/hub is the public entry point to what is happening on Horizon. Overview: where
Horizon is, the 3 to 5 things in focus, what is next, what shipped last, how to help. Roadmap: Now /
Next / Later / Help wanted / Shipped, filtered by area, every item with its issues and pull requests
in their GitHub state (baked at build, refreshed in the browser). Contribute: good first tasks,
claiming, connecting an agent to Kira, the rules. A Simple / Technical switch swaps every item's
plain and dev text and is remembered. /roadmap redirects to the Roadmap tab.

tools/roadmap.py build now also writes website/data/roadmap.json, which the site reads and serves at
/hub/roadmap.json.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 15:57:46 +01:00
Ludovic Marie 587af1e345 Merge feat/website-mods (main merged) into feat/website-mods-submit
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

# Conflicts:
#	website/build.mjs
2026-10-25 14:57:08 +01:00
Ludovic Marie 65fa108cba Merge origin/main into feat/website-mods
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 14:56:52 +01:00
rdbtCVS e820e9e1af Website: use one navigation bar across pages
Co-Authored-By: OpenCode gpt-6.1-sol <noreply@opencode.ai>
2026-10-25 01:40:39 +00:00
Ludovic Marie 6774b2b3e7 Docs: "How Horizon is built", a page on who writes it and why it's safe to run
New players ask on Discord whether Horizon is legit and whether it is vibecoded. One plain page answers
both, every claim checked against the repository today: agents write most of the code, what checks it
instead of a human reading every line (harnesses, verify, parity, the contribution gate, the release
smoke test), signed checksums, the macOS and Windows signing status as it is (not notarized, not
code-signed), the mod sandbox, opt-in telemetry, no Mojang files and no other project's code.

On the website (docs nav under Start here, a card in the home page's community section, the footers) and
as docs/how-horizon-is-built.md. CONTRIBUTING.md gets the public "Only original code" rule the page links.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 00:47:49 +02:00
Ludovic Marie fb4897ec09 Website: /mods/submit, the registry's submission form
Sign in with GitHub through the registry's service (no scope), then send
the file and its page; the service checks the file, stages it and opens the
pull request, and the page links to it or says what to fix. A file named
<id>-<version>.<ext> fills in its kind, id and version. Shader packs are
listed and disabled until Horizon's own format exists. Caddy sends
/api/mods/* to REGISTRY_UPSTREAM (unset: the form says it isn't open), and
"Submit yours" now leads here.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 22:10:05 +02:00
Ludovic Marie 787c3a2f19 Website: /mods, Horizon's registry of mods, modpacks and resource packs
The list (search, a filter per kind) and a page per project: what a mod
may do in the game's own words, Signed or Unsigned, how to install it
from the launcher, the CLI or by hand, its file, SHA-256 and versions,
and links to its source, its registry entry and the report form. Baked
from the published index at build time (HORIZON_MOD_INDEX for a test
index) and refreshed by the page; Caddy serves /mods/<id> from its baked
page, else the list page, which shows a project published since.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 21:20:34 +02:00
Ludovic Marie 0e65e85878 Releases: one channel, every release is the latest once its checks pass
Ludovic's decision (2026-10-23): no more Alpha and Stable. release.yml
publishes every game release as the release and GitHub's latest instead of
a pre-release that promote.yml made stable once a day. The checks that
gated a promotion run in the release itself: `decide` holds the train while
an issue labelled release-blocker is open (forced runs too), and the publish
job runs `release_train.py gate` right before publishing: the Mac mini's
smoke-test.json must be there and show a world was drawn, and no blocker may
be open. Otherwise nothing is published.

Notes cover everything since the last release that is not a pre-release, so
the first single-channel release lists all of it since v0.2.0. promote.yml,
tools/release_channels.py and its tests are deleted. The cadence is
unchanged (5 minutes of settling, 20 at most, release-now at once).

Docs and site: one channel in release-flow, versioning, security, the FAQ,
install, the home page and the Releases page (Game / Launcher filter); no
player-facing Alpha wording left.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 11:53:00 +02:00
Ludovic Marie 0a450d2963 Benchmarks: the desktop (RTX 4080), players' hardware breakdowns, memory in the estimate
- The desktop measured: Horizon v2026.10.22.13 against vanilla 26.3 at render
  distance 12 and 32, 3 runs each, 1280x720, VSync off, in a headless sway on
  the RTX 4080 (never on its screen). Replaces the "not yet measured" note.
- /benchmarks shows each players' group's hardware split (RAM, VRAM, drive,
  system, GPU kind) and, once the telemetry server has some, a "Players'
  hardware" table from /v1/aggregate's breakdowns. Hidden without data.
- The picker takes the memory too. Players' groups whose installs have neither
  the picked RAM nor the GPU's VRAM class count as further away, and the result
  says what they had and when a game's peak memory is a large share of the RAM.
- Each GPU in the spec table has its memory (0: shared).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 03:11:31 +02:00
Ludovic Marie aae60c16ba Website: a Releases page, "Recently added" on the home page, and a Benchmarks page
- /releases: every game and launcher release on one page, newest first, Stable / Alpha / Launcher marked and
  filterable. The newest three are open; each shows what it added and fixed, the full notes, its downloads and
  a link to GitHub. Baked at build time, refreshed from GitHub when a newer release is out. /releases#release-<tag>
  opens one.
- Home: "Recently added" replaces the patch notes block: the last five releases on one line each and three
  highlights from what they added.
- /benchmarks: Horizon against vanilla Java Edition 26.3 measured on our machines (average FPS, 1% lows, p95
  frame time, start to world, chunk loads, memory, at render distance 12 and 32), saying where Java is ahead;
  a GPU + CPU picker that shows a measurement when there is one and otherwise a marked estimate with a range,
  from our own spec table (method explained on the page); players' results read live from the telemetry
  server's GET /v1/benchmarks/summary, falling back to the baked public/benchmarks.json, groups of 3+ installs
  only.
- scripts/benchmarks.mjs builds public/benchmarks.json from our reports (and, for tests, telemetry items) with
  the same rules as the server; fixtures shared with the server's test.
- Releases and Benchmarks in the nav and footer; docs/performance.md links the page.
- Pixelify Sans' "fi" ligature drew "fixes" as "Axes": common ligatures off.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 21:43:36 +02:00
Ludovic Marie fde383c6e8 Website: read 0.2 tags (v0.2.0, launcher@0.2.0) as newer than the dated ones
From 0.2 the game is tagged vX.Y.Z and the launcher launcher@X.Y.Z (docs/versioning.md). The site
took only vYYYY.MM.DD as a game release and launcher-v as a launcher, so it would keep offering
launcher 0.16 and showing the last dated patch notes.

src/versions.js holds the tag test and order (every 0.2 tag above every tag from before, semver
within, a pre-release before its release), shared by build.mjs and main.js; the download button
picks the newest launcher by tag, the notes the newest stable game releases, and the launcher
lookup falls back to launcher@ tags before launcher-v. Nothing shows "0.2" until a 0.2 release
exists. `npm test` runs its tests (node --test).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 02:13:33 +02:00
Ludovic Marie 2ff8f5277d Merge pull request #1012 from ludovic111/feat/release-channels
🤖 Agent: merged after verify passed, security-1's dry runs on the branch, and an independent review whose findings were all fixed. Every release goes out as a beta and is promoted to stable after 6 hours if its smoke test passed and no release-blocker issue is open; launcher-v0.14.0 (stable by default) is already out.
2026-10-19 16:29:16 +02:00
Ludovic Marie a13e6b40ce Website: a documentation section for the whole project, replacing the server page
/docs has a left navigation and eleven pages written for players first, then
hosters, then contributors: what Horizon is, install, settings, multiplayer,
logs and bug reports, hosting (the launcher's Servers page and the command
line), modpacks, mods and data packs, performance, contributing and the FAQ.
/server redirects to /docs/hosting. The build checks every link between the
pages and every image.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 16:24:23 +02:00
Ludovic Marie a307bd2e3d Release channels: blockers hold every beta, latest only moves forward, a stalled promotion opens an issue
- A release-blocker issue's text is never read: its author can edit it after a maintainer labels it, so an
  open blocker holds every beta, and one closed as completed still holds the betas published before it closed.
- Even --force never promotes a beta that isn't newer than the stable release: horizon-server update and
  install.sh download GitHub's latest.
- When the oldest beta newer than the stable release has waited 24 hours, promote.yml opens a "Promotion to
  stable has stalled" issue with the last reason; the next promotion closes it.
- promote.yml: persist-credentials: false; issues: write for the stall issue.
- Website: the newest 100 releases, plus GitHub's latest (the stable one) when a day of betas pushes it out.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 15:38:05 +02:00
Ludovic Marie 10d76ad89d Launcher: stable builds by default, a "Beta builds" switch, and each version's channel
Game releases now go out as betas and become stable 6 hours later (promote.yml). The launcher
installs new versions from the stable channel unless "Beta builds" is on in Settings; turning it
on checks again at once. The Versions page, `versions` and the MCP server show each build's
channel. The website's patch notes list stable releases only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 14:15:20 +02:00
Ludovic Marie 57ee531c63 Host a server: a guide in docs/hosting.md, and the site's /server page built from it
What works on main today (install, game files, first run, server.toml, the commands, the web panel,
backups, services, Docker built by hand) and, plainly, what doesn't yet: offline mode only, no
published image, no secure chat or locator bar, the open PRs that are coming. The site renders the
guide into /server at build time, so it has one source. The CSP hashes now cover every page's inline
script, so the privacy page's theme script is allowed too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 08:45:48 +02:00
Ludovic Marie b3755bd6b1 website: privacy page for opt-in data collection
/privacy says what the launcher may send when a player allows it (performance
summaries, crash and bug reports, benchmark uploads), why, on what basis,
where it is kept and for how long, and how to delete it. The footer links it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 02:59:29 +02:00
Ludovic Marie a3fcacb212 Website: the new favicon reaches browsers at once, and /favicon.ico exists
The icon files kept their names while the server lets browsers cache /favicon*
for a week, so visitors still saw the old mark. The pages now link each icon
with its content hash (?v=…), and the build writes /favicon.ico (the 32-pixel
PNG in an ICO container) for browsers that ask for it on their own.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:32:42 +02:00
Ludovic Marie c49a91a22c Restyle the website in the new design language
The page now reads the design tokens generated from crates/horizon-theme (src/tokens.css, put
before style.css by build.mjs), and follows the system's light or dark appearance, with a
toggle that remembers the choice. The full-screen sunset hero is replaced by type: a headline,
one paragraph, the download, and an index list of what the page holds. Every section is a mono
label, a display heading and its content as numbered rows with one-pixel rules: the facts, the
fourteen subsystems, the launcher's features, the community links. Rows fade a soft plate in
under the pointer; content arrives with a short fade, rise and unblur. The footer ends on the
giant faint wordmark. The 404 page and the social preview (og.html) follow.

Instrument Serif, the hero images, the parallax, the statement fill and the magnetic buttons
are gone; the icons come from Horizon's new mark (xtask icons). Touch targets are 44 px high.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:08:40 +02:00
Ludovic Marie fa61f262c3 launcher: automatic releases, the version built in from the tag
launcher.yml releases the launcher by itself: after a push to main that changes launcher/,
crates/horizon-prepare or crates/horizon-theme, hourly, and by hand, with the game's rules
(tools/release_train.py decide --kind launcher: player-facing pull requests and a 3-hour cooldown,
release-now, skip-release, RELEASES_PAUSED). launcher-vX.Y.Z is the next patch, or the next minor after a
pull request labelled feature. Linux on ubuntu-22.04, Windows on GitHub, macOS on the Mac mini's runner;
published with --latest=false.

No version-bump commits: VERSION reads HORIZON_LAUNCHER_VERSION with option_env!, falling back to
Cargo.toml's, and --version, the User-Agent and the self-update comparison use it; each build checks
--version says the release's version.

With several game releases a day, the newest launcher release soon falls out of the newest 100 (launcher)
or 30 (website) releases: both now look the newest launcher-v tags up one by one when the list has none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 22:17:46 +02:00
Ludovic Marie 71cee5279c Remove the roadmap from the README, the website and the launcher
The README keeps the parity table, and its known differences move to a
Known issues section. The website drops the What's next section and its
nav links, and no longer fetches or requires a Roadmap section. The
launcher drops its What's next page, `next` subcommand and `roadmap`
MCP tool.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-14 02:18:29 +02:00
Ludovic Marie 2b7c72255c Website: add a Contributors block to the community section
Lists the GitHub contributors of ludovic111/horizon (bots left out, the
owner first) with avatar, login, commit count and a link to the profile.
Built in by build.mjs like the releases (the build still succeeds when
GitHub does not answer, and the block stays hidden until the page loads
it) and refreshed by the page from the API. Adds a nav and menu entry,
lets avatars.githubusercontent.com through img-src, and updates the
README, LEGAL.md and the privacy note.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-14 02:01:43 +02:00
Ludovic Marie 189119a861 Website: a cinematic one-page site in the launcher's design language, on playhorizon.dev
The launcher's palette, violet accent, Instrument Serif and Geist, without its sidebar
and settings rows: a full-viewport hero over Horizon's own sunset (slow drift,
parallax, grain), then sections for what it is (a statement that lights up as it
scrolls), a screenshot mosaic, the parity count and a grid of the 14 subsystems, the
launcher beside Horizon's own menus, the latest patch notes, the roadmap, community
and the footer. Reveals, staggered letters and magnetic buttons stop under
prefers-reduced-motion; a translucent top bar and a full-screen phone menu replace
the sidebar.

playhorizon.dev: canonical, og:url, absolute og/twitter images, sitemap.xml and its
robots.txt line, and a 301 from *.up.railway.app (Railway's healthcheck host is still
served).

The full-page screenshots are no longer committed (about 17 MB): `npm run shots`
writes them to the gitignored shots/. The unused blurred background is gone; LEGAL.md
lists the hero and the settings screenshot.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:46:19 +02:00
Ludovic Marie f53f198f03 Website: one static page in the launcher's design, for Railway
website/ holds Horizon's site: the horizon-theme tokens and bundled fonts, the
launcher's sidebar, rows, buttons and segmented control, over Horizon's own frozen
landscape. The parity table, harness count and roadmap are generated from the README
at build time; releases, patch notes, the roadmap and links.json are refreshed in the
browser from GitHub, with the build's copy as fallback. The download button picks the
newest launcher-v* asset for the visitor's OS.

Legal: the Minecraft disclaimer in the hero, footer and 404; no Minecraft logo or
wordmark; no game files; the launcher's background (licence unconfirmed) and the
screenshots showing it are left out; LEGAL.md lists every asset and its licence. No
cookies, analytics or third-party assets.

Railway: root directory website, Dockerfile (Node build, Caddy on $PORT with a strict
CSP). Checked with Playwright at 360-1920 px and 1250x700 (docs/widths/); Lighthouse
96/100/96/92 on mobile, 100/100/96/92 on desktop.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:03:56 +02:00