Commit Graph

15 Commits

Author SHA1 Message Date
Ludovic Marie b3755bd6b1 website: privacy page for opt-in data collection
/privacy says what the launcher may send when a player allows it (performance
summaries, crash and bug reports, benchmark uploads), why, on what basis,
where it is kept and for how long, and how to delete it. The footer links it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 02:59:29 +02:00
Ludovic Marie a3fcacb212 Website: the new favicon reaches browsers at once, and /favicon.ico exists
The icon files kept their names while the server lets browsers cache /favicon*
for a week, so visitors still saw the old mark. The pages now link each icon
with its content hash (?v=…), and the build writes /favicon.ico (the 32-pixel
PNG in an ICO container) for browsers that ask for it on their own.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:32:42 +02:00
Ludovic Marie 8a95aa79a7 Website and README: the round-2 menus and launcher screenshots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:08:40 +02:00
Ludovic Marie cd39680534 Show the new launcher and menus on the website and in the README
The README banner is redrawn in the new design (docs/media/banner.html), and the launcher and
menu screenshots (README and website) are the restyled ones. The website's launcher section
gains a Launcher tab: its screenshots no longer show the old background, whose licence was
never confirmed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:08:40 +02:00
Ludovic Marie c49a91a22c Restyle the website in the new design language
The page now reads the design tokens generated from crates/horizon-theme (src/tokens.css, put
before style.css by build.mjs), and follows the system's light or dark appearance, with a
toggle that remembers the choice. The full-screen sunset hero is replaced by type: a headline,
one paragraph, the download, and an index list of what the page holds. Every section is a mono
label, a display heading and its content as numbered rows with one-pixel rules: the facts, the
fourteen subsystems, the launcher's features, the community links. Rows fade a soft plate in
under the pointer; content arrives with a short fade, rise and unblur. The footer ends on the
giant faint wordmark. The 404 page and the social preview (og.html) follow.

Instrument Serif, the hero images, the parallax, the statement fill and the magnetic buttons
are gone; the icons come from Horizon's new mark (xtask icons). Touch targets are 44 px high.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:08:40 +02:00
Ludovic Marie fcbbff26a7 Give Horizon a mark, and its icon everywhere
The mark is an H whose crossbar is the horizon: a violet line edge to edge, the stems above it
and their reflection below at a third, on whole units of a 16-unit grid so it stays sharp at
16 px. docs/media/brand holds the SVG masters (square icon, macOS tile, avatars, the mark for
light and dark backgrounds), the two alternatives that were shown with it, the GitHub social
preview and the Discord banner, and a README of what goes where and how to upload what only
Ludovic's accounts can.

`cargo run -p xtask -- icons` renders the masters (rsvg-convert) and packs, in plain Rust:
packaging/icons/horizon.ico and horizon.icns, Linux's hicolor icons 16–512 and the scalable
SVG, the game's run-time window icon, the avatars and the website's favicons.
packaging/linux has .desktop entries for the launcher and the game.

On Windows, build.rs embeds the .ico as icon resource 1 in horizon-client (and its tools) and
horizon-launcher (winresource, a Windows-only build dependency); gpui loads that resource as
the launcher's window icon. The game window sets the icon itself (X11, Windows) and names
itself `horizon` on Wayland so the desktop entry matches.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:08:40 +02:00
Ludovic Marie 1a730659f0 Add a design system: one set of tokens for the launcher, menus and website
docs/design-system.md describes the new design language (after mkdir.directory: type as the
interface, numbered index lists with hairline rules, one violet accent, space instead of
borders, quiet motion, a faint wordmark) and its tokens, components, surfaces and mark.

crates/horizon-theme now holds the whole system: the two palettes (cool neutrals, light and
dark, each text colour checked against WCAG AA on every background by a test), the type scale
with web sizes, spacing, radii, rules, control heights and motion with CSS easing curves.
Instrument Serif is gone; display type is Geist at medium weight.

`cargo run -p xtask -- tokens` writes website/src/tokens.css from the crate, and a test fails
when the file is out of date. The launcher and the game's menus read the new names through
small adapters; the restyles follow in their own changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:08:22 +02:00
Ludovic Marie fa61f262c3 launcher: automatic releases, the version built in from the tag
launcher.yml releases the launcher by itself: after a push to main that changes launcher/,
crates/horizon-prepare or crates/horizon-theme, hourly, and by hand, with the game's rules
(tools/release_train.py decide --kind launcher: player-facing pull requests and a 3-hour cooldown,
release-now, skip-release, RELEASES_PAUSED). launcher-vX.Y.Z is the next patch, or the next minor after a
pull request labelled feature. Linux on ubuntu-22.04, Windows on GitHub, macOS on the Mac mini's runner;
published with --latest=false.

No version-bump commits: VERSION reads HORIZON_LAUNCHER_VERSION with option_env!, falling back to
Cargo.toml's, and --version, the User-Agent and the self-update comparison use it; each build checks
--version says the release's version.

With several game releases a day, the newest launcher release soon falls out of the newest 100 (launcher)
or 30 (website) releases: both now look the newest launcher-v tags up one by one when the list has none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 22:17:46 +02:00
rdbtCVS 9bc9a1e159 fix(website): allow clicks through decorative footer word 2026-10-14 16:03:35 +01:00
Ludovic Marie 71cee5279c Remove the roadmap from the README, the website and the launcher
The README keeps the parity table, and its known differences move to a
Known issues section. The website drops the What's next section and its
nav links, and no longer fetches or requires a Roadmap section. The
launcher drops its What's next page, `next` subcommand and `roadmap`
MCP tool.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-14 02:18:29 +02:00
Ludovic Marie 2b7c72255c Website: add a Contributors block to the community section
Lists the GitHub contributors of ludovic111/horizon (bots left out, the
owner first) with avatar, login, commit count and a link to the profile.
Built in by build.mjs like the releases (the build still succeeds when
GitHub does not answer, and the block stays hidden until the page loads
it) and refreshed by the page from the API. Adds a nav and menu entry,
lets avatars.githubusercontent.com through img-src, and updates the
README, LEGAL.md and the privacy note.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-14 02:01:43 +02:00
Ludovic Marie 6cd64ddcae Website: let the page fetch its own origin (robots.txt checks) and preconnect to GitHub
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:48:10 +02:00
Ludovic Marie f4719d974d Website: the social card keeps its text clear of the sun and names playhorizon.dev
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:47:03 +02:00
Ludovic Marie 189119a861 Website: a cinematic one-page site in the launcher's design language, on playhorizon.dev
The launcher's palette, violet accent, Instrument Serif and Geist, without its sidebar
and settings rows: a full-viewport hero over Horizon's own sunset (slow drift,
parallax, grain), then sections for what it is (a statement that lights up as it
scrolls), a screenshot mosaic, the parity count and a grid of the 14 subsystems, the
launcher beside Horizon's own menus, the latest patch notes, the roadmap, community
and the footer. Reveals, staggered letters and magnetic buttons stop under
prefers-reduced-motion; a translucent top bar and a full-screen phone menu replace
the sidebar.

playhorizon.dev: canonical, og:url, absolute og/twitter images, sitemap.xml and its
robots.txt line, and a 301 from *.up.railway.app (Railway's healthcheck host is still
served).

The full-page screenshots are no longer committed (about 17 MB): `npm run shots`
writes them to the gitignored shots/. The unused blurred background is gone; LEGAL.md
lists the hero and the settings screenshot.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:46:19 +02:00
Ludovic Marie f53f198f03 Website: one static page in the launcher's design, for Railway
website/ holds Horizon's site: the horizon-theme tokens and bundled fonts, the
launcher's sidebar, rows, buttons and segmented control, over Horizon's own frozen
landscape. The parity table, harness count and roadmap are generated from the README
at build time; releases, patch notes, the roadmap and links.json are refreshed in the
browser from GitHub, with the build's copy as fallback. The download button picks the
newest launcher-v* asset for the visitor's OS.

Legal: the Minecraft disclaimer in the hero, footer and 404; no Minecraft logo or
wordmark; no game files; the launcher's background (licence unconfirmed) and the
screenshots showing it are left out; LEGAL.md lists every asset and its licence. No
cookies, analytics or third-party assets.

Railway: root directory website, Dockerfile (Node build, Caddy on $PORT with a strict
CSP). Checked with Playwright at 360-1920 px and 1250x700 (docs/widths/); Lighthouse
96/100/96/92 on mobile, 100/100/96/92 on desktop.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:03:56 +02:00