The environment differential harness now passes for every dimension, biome, time and weather level. Weather colour multipliers are floored to 8-bit channels as vanilla does. A biome without its own fog or sky colour falls back to its dimension's, which fixes the End's dark purple fog, and the missing cloud colour is transparent.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Work in progress on the environment rendering differential harness: a Rust fixture example, a vanilla oracle and the driver script.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>