pr_ready is the one self-check to run before asking for review: from the
files a branch changes it runs rustfmt, clippy with warnings denied, the
tests of the touched crates (mapped through cargo metadata), the launcher's
own workspace when it is affected, the tokens.css check, the Cargo.lock
rule, the Python tests and the public-tree check, and the vanilla harnesses
the change can affect, picked by tools/parity.py exactly as CI's parity job
picks them. It runs locally or on a fleet machine through ~/fleet/rbuild;
on the Mac mini the harnesses use the parity runner's own workspace and
scripts. It prints one Markdown block for the pull request body and exits
non-zero on any failure.
tools/parity.py gains --changed-files for copies without Git history, and
tools/ci/vanilla-data.sh accepts the preparation key from outside.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
verify keeps its dependencies and workspace build in a cache saved by main's runs (Swatinem/rust-cache).
The new parity job runs on the Mac mini's self-hosted runner (label horizon-game), which holds the
maintainer's own Minecraft files: tools/ci/vanilla-data.sh links .local/ to the runner's copy and prepares
the resources with the pull request's own horizon-prepare, once per preparer version; then
tools/parity.py --changed <base> runs only the harnesses whose traced dependencies changed since the merge
base and that have no pass for their current inputs. A fork's pull request runs it only when a maintainer
adds run-parity, once per label, on the commit it had then.
parity.py: --changed REF, and linux_only in tools/parity_hosts.json for harnesses that differ on other
platforms for a reason that is not a Horizon bug (skipped there with the reason, unless named).
docs/release-flow.md starts with the pull request checks and merging.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Number the server files cases, whose folders eula-true and eula-TRUE collide
on case-insensitive macOS file systems; keep world_border_render and mob_ai
off the Mac, where platform float math changes their results; give the local
executor the dead flag the flake check reads.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
parity.py --repeat N runs each harness N times; its runs must agree, else it
is reported FLAKY and recorded as failing. Later rounds run on the machine
that ran the first, reusing its oracle results, and never two at once there.
With --flake-check REF (passed by gate.py, merge base with parity-base; by
supervise.py integrate, the integration branch before the merge), harnesses
whose script, oracle or probe is new or changed must pass three runs in a
row; a pass records its rounds so it is not repeated again. gate.py matches
shards of a known failure by the harness's name.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
parity.py:
- A harness declaring PARITY_SHARDS = N runs as N entries, NAME#1..NAME#N,
each told its share through PARITY_SHARD; NAME selects them all.
- PARITY_RUST_SCOPE lists the Rust sources a harness's probes can reach.
It applies only if closed (nothing in it names a module, crate-root
re-export or macro outside it, and nothing outside implements anything for
its types); crate roots then count without their other module declarations.
- Bytecode caches no longer count as dependencies.
- With other hosts, this machine runs 3 harnesses at once and only those
under 800 MB, admitted against the memory free at each start; hosts can
exclude harnesses and run at a nice level.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A worker started over ssh (parity.py --worker) runs harnesses on a mirror of
the worktree on another machine, here the Mac mini. One longest-first queue
feeds every machine, remote ones first; passes come back with the content
hash of each dependency, so they are keyed on exactly what ran. Harnesses
that need this machine are listed in tools/parity_hosts.json.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
tools/gate.py took a crashed tools/parity.py for a pass with no new
failures. The runner now records each completed run, and the gate fails
unless its own run finished. A missing or empty trace (the disk was full)
no longer crashes the runner.
After a harness passes, the runner deletes its large regenerated outputs
(64 MB or more), keeping the vanilla oracle outputs that reusing an oracle
run needs. Full suites left 2-4 GB files in every worktree and filled the
disk.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A pass is keyed by the content of the harness's dependencies, so it is
also valid in any worktree with the same files. Passes are published to
parity-shared/ beside the shared vanilla data, and a worktree adopts one
whose key matches its own files instead of running the harness: an
agent's gate only runs what its own changes affect, instead of the whole
suite from scratch. Every runner on the machine also shares
PARITY_MACHINE_JOBS slots, so several agents' gates can't overload it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
tools/parity_shim.py stands in for java and javac in harness runs: it
records each oracle run's outputs and the content of every file under the
paths its arguments name, and replays the run while those are unchanged.
After a Rust-only change a harness only pays for its Rust side
(block_update 53 s -> 5 s). A harness that fails while reusing oracle
results is rerun fresh, and stops reusing them if that passes; --all and
--fresh never reuse them.
Harness probes built in the dev profile are optimised (overflow checks
and debug assertions kept), and the chunk generation harness runs its
vanilla and Horizon sides concurrently.
HORIZON_NO_AUDIO keeps the game off the speakers; tools/parity.py sets it,
since the save round-trip harness launches the game on a virtual screen.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
tools/parity.py traces each harness (its Python, Java oracle sources and
the Rust sources of the probes it runs, from Cargo's dep-info) and reruns
it only when one of those, the vanilla artifacts or the toolchains change.
Harnesses run in parallel within the available memory, and their probes
build without LTO and with 16 codegen units into .local/parity-target: a
one-line change rebuilds every horizon-world probe in 3 seconds instead of
122. The full suite takes about 20 minutes instead of an hour.
tools/gate.py is the check a branch passes before integration, and
tools/supervise.py manages the per-area worktrees: status, new worktrees,
saving unfinished work, and integrating a branch only when the gate passes.
Harnesses find probes through lab.cargo_target() instead of a hard-coded
target/, the save round-trip harness builds the binaries it launches, and
the mob AI harness now fails on divergences like every other harness
(--report-only keeps the old behaviour). Debug builds keep line tables
only, so worktrees stay small.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>