Logo
Explore Help
Sign In
chexit/airdef
1
0
Fork 0
You've already forked airdef
Code Issues 22 Pull Requests Actions Packages Projects 1 Releases 54 Wiki Activity
Files
ab4a7899af1862d5eb57f5e2ce56cd3a8eb7e151
airdef/airdef-mod/examples
T
History
chexit ab4a7899af
build / mod (push) Successful in 3m25s
Details
TAA and cheaper shadows in HD (patch 16), model handles in the mod API so the mod sends no model names each tick (patch 17, #30); doc updated
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:02:30 +03:00
..
sim_run
Shaders, profiling and the rest of the issues: GTAO and HD GPU pass timing in the fork (patch 15; #9), explosion effects culled early per pixel (#11), a native sim runner with scenario tests run in CI (#8), named scenarios (#17), /airdef why and failure counters in raid reports (#18), IRIS-T and AMRAAM models and launch sounds by kind (#28)
2026-10-29 16:43:48 +03:00
emit_cost.rs
TAA and cheaper shadows in HD (patch 16), model handles in the mod API so the mod sends no model names each tick (patch 17, #30); doc updated
2026-10-29 17:02:30 +03:00
Powered by Gitea Version: 1.26.1 Page: 26ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API